void tRrLM();++ //Void Terrarium++

void tRrLM();++ //Void Terrarium++

PS5
Version: 01.00
Platinum 1Gold 6Silver 9Bronze 16
26 of 72 players (36.11%) have 100% this game.
void tRrLM();++ //Void Terrarium++
void tRrLM();++ //Void Terrarium++
Platinum 1Gold 6Silver 9Bronze 16
Trophy Details Rarity Rarity
(Game)
void tRrLM();++
void tRrLM();++ Obtained all trophies.
0.26%
Rare
37.14%
Uncommon
void EnemyHunter(10)
void EnemyHunter(10) Defeated 10 enemies.
0.66%
Rare
94.29%
Common
void EnemyHunter(100)
void EnemyHunter(100) Defeated 100 enemies.
0.56%
Rare
80.00%
Common
void EnemyHunter(1000)
void EnemyHunter(1000) Defeated 1,000 enemies.
0.40%
Rare
57.14%
Uncommon
void KillThemAll()
void KillThemAll() Defeated every type of enemy.
0.27%
Rare
38.57%
Uncommon
void SkillUser(10)
void SkillUser(10) Used 10 active skills.
0.56%
Rare
80.00%
Common
void SkillUser(100)
void SkillUser(100) Used 100 active skills.
0.42%
Rare
60.00%
Uncommon
void SkillUser(500)
void SkillUser(500) Used 500 active skills.
0.31%
Rare
44.29%
Uncommon
void CheckLevel(10)
void CheckLevel(10) Reached level 10.
0.43%
Rare
61.43%
Common
void CheckLevel(30)
void CheckLevel(30) Reached level 30.
0.29%
Rare
41.43%
Uncommon
void CheckLevel(50)
void CheckLevel(50) Reached level 50.
0.27%
Rare
38.57%
Uncommon
void SkillCollector(10)
void SkillCollector(10) Acquired 10 skills.
0.53%
Rare
75.71%
Common
void SkillCollector(50)
void SkillCollector(50) Acquired 50 skills.
0.37%
Rare
52.86%
Uncommon
void EnemyHunter(1,rad)
void EnemyHunter(1,rad) Defeated a contaminated enemy.
0.55%
Rare
78.57%
Common
void OutOfGas()
void OutOfGas() Defeated yourself by running out of energy.
0.50%
Rare
71.43%
Common
void CreateFurniture(10)
void CreateFurniture(10) Created 10 types of decor.
0.41%
Rare
58.57%
Uncommon
void CreateFurniture(20)
void CreateFurniture(20) Created 20 types of decor.
0.35%
Rare
50.00%
Uncommon
void CreateFurniture(30)
void CreateFurniture(30) Created 30 types of decor.
0.32%
Rare
45.71%
Uncommon
void GetSick(3)
void GetSick(3) Allowed the girl to contract 3 illnesses.
0.33%
Rare
47.14%
Uncommon
void GetSick(6)
void GetSick(6) Allowed the girl to contract 6 illnesses.
0.29%
Rare
41.43%
Uncommon
void EatTheBug(5)
void EatTheBug(5) Fed the girl 5 types of food.
0.40%
Rare
57.14%
Uncommon
void EatTheBug(all)
void EatTheBug(all) Fed the girl every type of food.
0.26%
Rare
37.14%
Uncommon
void PushStartButton(10)
void PushStartButton(10) Played with the girl 10 times via Pet Nanny.
0.31%
Rare
44.29%
Uncommon
void BeWithYou()
void BeWithYou() Gazed upon the moon with the girl.
0.26%
Rare
37.14%
Uncommon
void HelloWorld!()
void HelloWorld!() Activated the robot.
0.68%
Rare
97.14%
Common
void BoyMeetsGirl()
void BoyMeetsGirl() Discovered Overgrowth disease.
0.65%
Rare
92.86%
Common
void Cure()
void Cure() Cured Overgrowth disease.
0.60%
Rare
85.71%
Common
void WakeUp()
void WakeUp() Woke up the girl.
0.54%
Rare
77.14%
Common
void Completion()
void Completion() Completed the terrarium exterior.
0.46%
Rare
65.71%
Common
void EnemyHunter(1,***)
void EnemyHunter(1,***) Defeated the source of the contamination.
0.36%
Rare
51.43%
Uncommon
void PresentForYou()
void PresentForYou() Gifted the girl a toy.
0.30%
Rare
42.86%
Uncommon
void TheEnd()
void TheEnd() Cleared the game.
0.27%
Rare
38.57%
Uncommon