void tRrLM();++ //Void Terrarium++
Platinum 1Gold 6Silver 9Bronze 16
266 of 453 players (58.72%) have 100% this game.
977 Rarity Points
0 Rarity (Game) Points
void tRrLM();++ //Void Terrarium++
void tRrLM();++ //Void Terrarium++
Platinum 1Gold 6Silver 9Bronze 16
Trophy Details Rarity Rarity
(Game)
void tRrLM();++
void tRrLM();++ Obtained all trophies.
2.66%
Uncommon
58.72%
Uncommon
void EnemyHunter(10)
void EnemyHunter(10) Defeated 10 enemies.
4.20%
Uncommon
92.72%
Common
void EnemyHunter(100)
void EnemyHunter(100) Defeated 100 enemies.
3.71%
Uncommon
81.90%
Common
void EnemyHunter(1000)
void EnemyHunter(1000) Defeated 1,000 enemies.
3.07%
Uncommon
67.77%
Common
void KillThemAll()
void KillThemAll() Defeated every type of enemy.
2.72%
Uncommon
60.04%
Common
void SkillUser(10)
void SkillUser(10) Used 10 active skills.
3.74%
Uncommon
82.56%
Common
void SkillUser(100)
void SkillUser(100) Used 100 active skills.
3.18%
Uncommon
70.20%
Common
void SkillUser(500)
void SkillUser(500) Used 500 active skills.
2.83%
Uncommon
62.47%
Common
void CheckLevel(10)
void CheckLevel(10) Reached level 10.
3.19%
Uncommon
70.42%
Common
void CheckLevel(30)
void CheckLevel(30) Reached level 30.
2.78%
Uncommon
61.37%
Common
void CheckLevel(50)
void CheckLevel(50) Reached level 50.
2.74%
Uncommon
60.49%
Common
void SkillCollector(10)
void SkillCollector(10) Acquired 10 skills.
3.65%
Uncommon
80.57%
Common
void SkillCollector(50)
void SkillCollector(50) Acquired 50 skills.
2.98%
Uncommon
65.78%
Common
void EnemyHunter(1,rad)
void EnemyHunter(1,rad) Defeated a contaminated enemy.
3.69%
Uncommon
81.46%
Common
void OutOfGas()
void OutOfGas() Defeated yourself by running out of energy.
3.44%
Uncommon
75.94%
Common
void CreateFurniture(10)
void CreateFurniture(10) Created 10 types of decor.
3.05%
Uncommon
67.33%
Common
void CreateFurniture(20)
void CreateFurniture(20) Created 20 types of decor.
2.94%
Uncommon
64.90%
Common
void CreateFurniture(30)
void CreateFurniture(30) Created 30 types of decor.
2.83%
Uncommon
62.47%
Common
void GetSick(3)
void GetSick(3) Allowed the girl to contract 3 illnesses.
2.89%
Uncommon
63.80%
Common
void GetSick(6)
void GetSick(6) Allowed the girl to contract 6 illnesses.
2.75%
Uncommon
60.71%
Common
void EatTheBug(5)
void EatTheBug(5) Fed the girl 5 types of food.
3.08%
Uncommon
67.99%
Common
void EatTheBug(all)
void EatTheBug(all) Fed the girl every type of food.
2.69%
Uncommon
59.38%
Uncommon
void PushStartButton(10)
void PushStartButton(10) Played with the girl 10 times via Pet Nanny.
2.78%
Uncommon
61.37%
Common
void BeWithYou()
void BeWithYou() Gazed upon the moon with the girl.
2.68%
Uncommon
59.16%
Uncommon
void HelloWorld!()
void HelloWorld!() Activated the robot.
4.25%
Uncommon
93.82%
Common
void BoyMeetsGirl()
void BoyMeetsGirl() Discovered Overgrowth disease.
4.18%
Uncommon
92.27%
Common
void Cure()
void Cure() Cured Overgrowth disease.
3.93%
Uncommon
86.75%
Common
void WakeUp()
void WakeUp() Woke up the girl.
3.58%
Uncommon
79.03%
Common
void Completion()
void Completion() Completed the terrarium exterior.
3.27%
Uncommon
72.19%
Common
void EnemyHunter(1,***)
void EnemyHunter(1,***) Defeated the source of the contamination.
2.88%
Uncommon
63.58%
Common
void PresentForYou()
void PresentForYou() Gifted the girl a toy.
2.78%
Uncommon
61.37%
Common
void TheEnd()
void TheEnd() Cleared the game.
2.73%
Uncommon
60.26%
Common