Silent Hill: Townfall

Silent Hill: Townfall

PS5
Version: 01.00
Viewing as mozzaACTUAL
Platinum 1/1 • Gold 5/5 • Silver 9/9 • Bronze 22/22
100%
Completed!
419 of 867 players (48.33%) have 100% this game.
629 Rarity Points
2 Difficulty Points
SILENT HILL: Townfall
SILENT HILL: Townfall
Platinum 1/1 • Gold 5/5 • Silver 9/9 • Bronze 22/22
100%
Trophy Details Earned On Rarity Difficulty
Doing The Right Thing
Doing The Right Thing Collect all other trophies in the game.
4.14%
Uncommon
47.97%
Uncommon
Welcome To St. Amelia
Welcome To St. Amelia Escape the Otherworld and return to the town square.
8.28%
Uncommon
95.94%
Common
Resignation
Resignation At the Shorefront Family Clinic, show Zoe you understand.
7.63%
Uncommon
88.41%
Common
A Long Night Ahead
A Long Night Ahead Report to Dr. Glenn at the Medical Centre.
7.40%
Uncommon
85.75%
Common
The Patient
The Patient Tend to the Patient.
6.99%
Uncommon
81.00%
Common
Many Into One
Many Into One Accept the transfusion in the Alternate Medical Centre.
6.78%
Uncommon
78.56%
Common
Key To The Castle
Key To The Castle Unlock the path to CEG Tower.
6.58%
Uncommon
76.25%
Common
Find Yourself
Find Yourself Make it back to the office on the 10th Floor.
6.46%
Uncommon
74.86%
Common
Can't Change Things
Can't Change Things Exhaust the options in the Alternate Facility.
6.37%
Uncommon
73.81%
Common
Eraser
Eraser Defeat the Weight.
6.35%
Uncommon
73.58%
Common
Reliving A Nightmare
Reliving A Nightmare Complete New Game Plus (any difficulty).
4.55%
Uncommon
52.72%
Uncommon
For St. Amelia
For St. Amelia Reach the "Justice" ending.
4.33%
Uncommon
50.17%
Uncommon
Here To Stay
Here To Stay Reach the "Forever" ending.
4.25%
Uncommon
49.25%
Uncommon
Just Making Things Worse
Just Making Things Worse Reach the "Abandoned" ending.
6.29%
Uncommon
72.89%
Common
Let's Talk This Out
Let's Talk This Out Reached the "Dog" ending.
4.42%
Uncommon
51.22%
Uncommon
Sci-fi-lent Hill
Sci-fi-lent Hill Reached the "Sci-fi" ending.
4.40%
Uncommon
50.98%
Uncommon
Fleeting Visit
Fleeting Visit Finish the game in under 4 hours.
4.41%
Uncommon
51.10%
Uncommon
Cold Calling
Cold Calling Call all the phone numbers found in St. Amelia.
4.60%
Uncommon
53.30%
Uncommon
Observation
Observation Collect 50% of all documents.
6.71%
Uncommon
77.75%
Common
Thorough Inspection
Thorough Inspection Collect all of the documents.
4.90%
Uncommon
56.78%
Uncommon
Blur Your Eyes
Blur Your Eyes Collect all of the strange postcards
5.01%
Uncommon
58.05%
Uncommon
Sweeping Signals
Sweeping Signals Tune into all signals on the CRTV.
5.29%
Uncommon
61.30%
Common
Future Hardware
Future Hardware Obtain the Pistol-3000.
4.35%
Uncommon
50.41%
Uncommon
Here's Simon!
Here's Simon! Obtain the Axe.
5.18%
Uncommon
60.02%
Common
From Scratch
From Scratch Create 20 new items by combining others.
6.58%
Uncommon
76.25%
Common
Creative Process
Creative Process Kill at least one enemy with Plank, Pipe, Pistol, Shotgun, Flare Gun, Bottle and Brick in a single playthrough.
5.37%
Uncommon
62.22%
Common
Long-Range Masonry
Long-Range Masonry Hit any enemy in the head with a brick from over 15 meters away.
4.99%
Uncommon
57.82%
Uncommon
Pinpoint Inaccuracy
Pinpoint Inaccuracy Land a head shot on any enemy with the Flare Gun from over 10 meters away
5.14%
Uncommon
59.56%
Uncommon
Missing The Point Entirely
Missing The Point Entirely Silence 30 Widows.
4.94%
Uncommon
57.24%
Uncommon
Pull!
Pull! Throw a bottle into the air, and shoot it with the pistol.
5.04%
Uncommon
58.40%
Uncommon
Isolating Experience
Isolating Experience Wait in a hiding spot for 60 seconds.
6.95%
Uncommon
80.53%
Common
Static Distractions
Static Distractions Distract 10 Enemies with a radio in the world.
5.25%
Uncommon
60.83%
Common
Lured Off Track
Lured Off Track Distract 20 Enemies with a bottle.
5.40%
Uncommon
62.57%
Common
Alarmingly Effective
Alarmingly Effective Successfully distract an enemy by setting off a car alarm.
6.04%
Uncommon
69.99%
Common
Reject The Help
Reject The Help After meeting Richard, do not use a phone to save the game.
4.84%
Uncommon
56.08%
Uncommon
Resourceful
Resourceful Unlock all resource containers.
5.04%
Uncommon
58.40%
Uncommon
Save It For The Patients
Save It For The Patients During the missions “Rounds” and “The Patient”, don’t use any healing items.
5.51%
Uncommon
63.85%
Common