void* tRrLM2(); //Void Terrarium 2
Platinum 1Gold 6Silver 9Bronze 14
42 of 83 players (50.60%) have 100% this game.
5,373 Rarity Points
0 Rarity (Game) Points
void* tRrLM2(); //Void Terrarium 2
void* tRrLM2(); //Void Terrarium 2
Trophy set for void* tRrLM2(); //Void Terrarium 2
Platinum 1Gold 6Silver 9Bronze 14
Trophy Details Earned On Rarity Rarity
(Game)
void tRrLM2();
void tRrLM2(); Obtained all trophies.
0.42%
Rare
50.60%
Uncommon
void EnemyHunter2(10)
void EnemyHunter2(10) Defeated 10 enemies.
0.74%
Rare
89.16%
Common
void EnemyHunter2(100)
void EnemyHunter2(100) Defeated 100 enemies.
0.68%
Rare
81.93%
Common
void EnemyHunter2(1000)
void EnemyHunter2(1000) Defeated 1000 enemies.
0.57%
Rare
68.67%
Common
void SkillUser2(10)
void SkillUser2(10) Used 10 active skills.
0.65%
Rare
78.31%
Common
void SkillUser2(100)
void SkillUser2(100) Used 100 active skills.
0.55%
Rare
66.27%
Common
void SkillUser2(500)
void SkillUser2(500) Used 500 active skills.
0.47%
Rare
56.63%
Uncommon
void CheckLevel2(10)
void CheckLevel2(10) Reached level 10.
0.63%
Rare
75.90%
Common
void CheckLevel2(30)
void CheckLevel2(30) Reached level 30.
0.55%
Rare
66.27%
Common
void CheckLevel2(50)
void CheckLevel2(50) Reached level 50.
0.49%
Rare
59.04%
Uncommon
void SkillCollector2(10)
void SkillCollector2(10) Acquired 10 skills.
0.70%
Rare
84.34%
Common
void SkillCollector2(50)
void SkillCollector2(50) Acquired 50 skills.
0.58%
Rare
69.88%
Common
void WeaponMaster(1)
void WeaponMaster(1) Mastered a weapon.
0.47%
Rare
56.63%
Uncommon
void WeaponMaster(all)
void WeaponMaster(all) Mastered all weapons.
0.43%
Rare
51.81%
Uncommon
void EnemyHunter2(1,rad)
void EnemyHunter2(1,rad) Defeated a contaminated enemy.
0.69%
Rare
83.13%
Common
void OutOfGas()
void OutOfGas() Defeated yourself by running out of energy.
0.60%
Rare
72.29%
Common
void CreateFurniture2(10)
void CreateFurniture2(10) Created 10 types of decor.
0.59%
Rare
71.08%
Common
void CreateFurniture2(20)
void CreateFurniture2(20) Created 20 types of decor.
0.57%
Rare
68.67%
Common
void CreateFurniture2(30)
void CreateFurniture2(30) Created 30 types of decor.
0.57%
Rare
68.67%
Common
void Cure2(3)
void Cure2(3) Treated 3 of Toriko's illnesses.
0.56%
Rare
67.47%
Common
void Cure2(6)
void Cure2(6) Treated 6 of Toriko's illnesses.
0.49%
Rare
59.04%
Uncommon
void EatTheBug2(5)
void EatTheBug2(5) Fed Toriko 5 types of food.
0.56%
Rare
67.47%
Common
void PushStartButton2(10)
void PushStartButton2(10) Played with Toriko 10 times via Pet Nanny.
0.55%
Rare
66.27%
Common
void BeWithYou2()
void BeWithYou2() Gazed upon the moon with Toriko.
0.42%
Rare
50.60%
Uncommon
void HelloWorld2()
void HelloWorld2() Repaired factoryAI.
0.79%
Rare
95.18%
Common
void Home()
void Home() Moved to a new terrarium.
0.73%
Rare
87.95%
Common
void HelloWorld3()
void HelloWorld3() Crafted the VRRAT.
0.58%
Rare
69.88%
Common
void BucketList()
void BucketList() Fulfilled Toriko's wishlist.
0.52%
Rare
62.65%
Common
void TheEnd2()
void TheEnd2() Cleared void* tRrLM2();
0.50%
Rare
60.24%
Common
void SaveThemAll()
void SaveThemAll() Fulfilled the humans' tasks.
0.44%
Rare
53.01%
Uncommon