void* tRrLM2(); //Void Terrarium 2
Platinum 1 • Gold 6 • Silver 9 • Bronze 14
48 of 91 players (52.75%) have 100% this game.
4,751 Rarity Points
0 Difficulty Points
void* tRrLM2(); //Void Terrarium 2
void* tRrLM2(); //Void Terrarium 2
Trophy set for void* tRrLM2(); //Void Terrarium 2
Platinum 1 • Gold 6 • Silver 9 • Bronze 14
Trophy Details Rarity Difficulty
void tRrLM2();
void tRrLM2(); Obtained all trophies.
0.48%
Rare
52.75%
Uncommon
void EnemyHunter2(10)
void EnemyHunter2(10) Defeated 10 enemies.
0.82%
Rare
90.11%
Common
void EnemyHunter2(100)
void EnemyHunter2(100) Defeated 100 enemies.
0.75%
Rare
82.42%
Common
void EnemyHunter2(1000)
void EnemyHunter2(1000) Defeated 1000 enemies.
0.65%
Rare
71.43%
Common
void SkillUser2(10)
void SkillUser2(10) Used 10 active skills.
0.72%
Rare
79.12%
Common
void SkillUser2(100)
void SkillUser2(100) Used 100 active skills.
0.62%
Rare
68.13%
Common
void SkillUser2(500)
void SkillUser2(500) Used 500 active skills.
0.54%
Rare
59.34%
Uncommon
void CheckLevel2(10)
void CheckLevel2(10) Reached level 10.
0.70%
Rare
76.92%
Common
void CheckLevel2(30)
void CheckLevel2(30) Reached level 30.
0.63%
Rare
69.23%
Common
void CheckLevel2(50)
void CheckLevel2(50) Reached level 50.
0.56%
Rare
61.54%
Common
void SkillCollector2(10)
void SkillCollector2(10) Acquired 10 skills.
0.77%
Rare
84.62%
Common
void SkillCollector2(50)
void SkillCollector2(50) Acquired 50 skills.
0.66%
Rare
72.53%
Common
void WeaponMaster(1)
void WeaponMaster(1) Mastered a weapon.
0.53%
Rare
58.24%
Uncommon
void WeaponMaster(all)
void WeaponMaster(all) Mastered all weapons.
0.49%
Rare
53.85%
Uncommon
void EnemyHunter2(1,rad)
void EnemyHunter2(1,rad) Defeated a contaminated enemy.
0.76%
Rare
83.52%
Common
void OutOfGas()
void OutOfGas() Defeated yourself by running out of energy.
0.69%
Rare
75.82%
Common
void CreateFurniture2(10)
void CreateFurniture2(10) Created 10 types of decor.
0.67%
Rare
73.63%
Common
void CreateFurniture2(20)
void CreateFurniture2(20) Created 20 types of decor.
0.65%
Rare
71.43%
Common
void CreateFurniture2(30)
void CreateFurniture2(30) Created 30 types of decor.
0.65%
Rare
71.43%
Common
void Cure2(3)
void Cure2(3) Treated 3 of Toriko's illnesses.
0.63%
Rare
69.23%
Common
void Cure2(6)
void Cure2(6) Treated 6 of Toriko's illnesses.
0.55%
Rare
60.44%
Common
void EatTheBug2(5)
void EatTheBug2(5) Fed Toriko 5 types of food.
0.64%
Rare
70.33%
Common
void PushStartButton2(10)
void PushStartButton2(10) Played with Toriko 10 times via Pet Nanny.
0.62%
Rare
68.13%
Common
void BeWithYou2()
void BeWithYou2() Gazed upon the moon with Toriko.
0.48%
Rare
52.75%
Uncommon
void HelloWorld2()
void HelloWorld2() Repaired factoryAI.
0.87%
Rare
95.60%
Common
void Home()
void Home() Moved to a new terrarium.
0.81%
Rare
89.01%
Common
void HelloWorld3()
void HelloWorld3() Crafted the VRRAT.
0.66%
Rare
72.53%
Common
void BucketList()
void BucketList() Fulfilled Toriko's wishlist.
0.58%
Rare
63.74%
Common
void TheEnd2()
void TheEnd2() Cleared void* tRrLM2();
0.56%
Rare
61.54%
Common
void SaveThemAll()
void SaveThemAll() Fulfilled the humans' tasks.
0.50%
Rare
54.95%
Uncommon