void tRrLM();++ //Void Terrarium++

void tRrLM();++ //Void Terrarium++

PS5
Version: 01.00
Viewing as StreamStream
Platinum 1Gold 6Silver 9Bronze 16
22 of 62 players (35.48%) have 100% this game.
void tRrLM();++ //Void Terrarium++
void tRrLM();++ //Void Terrarium++
Platinum 1Gold 6Silver 9Bronze 16
Trophy Details Earned On Rarity Rarity
(Game)
void tRrLM();++
void tRrLM();++ Obtained all trophies.
0.22%
Rare
35.48%
Uncommon
void EnemyHunter(10)
void EnemyHunter(10) Defeated 10 enemies.
0.58%
Rare
93.55%
Common
void EnemyHunter(100)
void EnemyHunter(100) Defeated 100 enemies.
0.49%
Rare
79.03%
Common
void EnemyHunter(1000)
void EnemyHunter(1000) Defeated 1,000 enemies.
0.36%
Rare
58.06%
Uncommon
void KillThemAll()
void KillThemAll() Defeated every type of enemy.
0.23%
Rare
37.10%
Uncommon
void SkillUser(10)
void SkillUser(10) Used 10 active skills.
0.49%
Rare
79.03%
Common
void SkillUser(100)
void SkillUser(100) Used 100 active skills.
0.38%
Rare
61.29%
Common
void SkillUser(500)
void SkillUser(500) Used 500 active skills.
0.27%
Rare
43.55%
Uncommon
void CheckLevel(10)
void CheckLevel(10) Reached level 10.
0.39%
Rare
62.90%
Common
void CheckLevel(30)
void CheckLevel(30) Reached level 30.
0.25%
Rare
40.32%
Uncommon
void CheckLevel(50)
void CheckLevel(50) Reached level 50.
0.23%
Rare
37.10%
Uncommon
void SkillCollector(10)
void SkillCollector(10) Acquired 10 skills.
0.47%
Rare
75.81%
Common
void SkillCollector(50)
void SkillCollector(50) Acquired 50 skills.
0.33%
Rare
53.23%
Uncommon
void EnemyHunter(1,rad)
void EnemyHunter(1,rad) Defeated a contaminated enemy.
0.48%
Rare
77.42%
Common
void OutOfGas()
void OutOfGas() Defeated yourself by running out of energy.
0.45%
Rare
72.58%
Common
void CreateFurniture(10)
void CreateFurniture(10) Created 10 types of decor.
0.37%
Rare
59.68%
Uncommon
void CreateFurniture(20)
void CreateFurniture(20) Created 20 types of decor.
0.31%
Rare
50.00%
Uncommon
void CreateFurniture(30)
void CreateFurniture(30) Created 30 types of decor.
0.28%
Rare
45.16%
Uncommon
void GetSick(3)
void GetSick(3) Allowed the girl to contract 3 illnesses.
0.29%
Rare
46.77%
Uncommon
void GetSick(6)
void GetSick(6) Allowed the girl to contract 6 illnesses.
0.25%
Rare
40.32%
Uncommon
void EatTheBug(5)
void EatTheBug(5) Fed the girl 5 types of food.
0.36%
Rare
58.06%
Uncommon
void EatTheBug(all)
void EatTheBug(all) Fed the girl every type of food.
0.22%
Rare
35.48%
Uncommon
void PushStartButton(10)
void PushStartButton(10) Played with the girl 10 times via Pet Nanny.
0.27%
Rare
43.55%
Uncommon
void BeWithYou()
void BeWithYou() Gazed upon the moon with the girl.
0.22%
Rare
35.48%
Uncommon
void HelloWorld!()
void HelloWorld!() Activated the robot.
0.60%
Rare
96.77%
Common
void BoyMeetsGirl()
void BoyMeetsGirl() Discovered Overgrowth disease.
0.57%
Rare
91.94%
Common
void Cure()
void Cure() Cured Overgrowth disease.
0.52%
Rare
83.87%
Common
void WakeUp()
void WakeUp() Woke up the girl.
0.48%
Rare
77.42%
Common
void Completion()
void Completion() Completed the terrarium exterior.
0.42%
Rare
67.74%
Common
void EnemyHunter(1,***)
void EnemyHunter(1,***) Defeated the source of the contamination.
0.32%
Rare
51.61%
Uncommon
void PresentForYou()
void PresentForYou() Gifted the girl a toy.
0.26%
Rare
41.94%
Uncommon
void TheEnd()
void TheEnd() Cleared the game.
0.23%
Rare
37.10%
Uncommon