This game has been merged into void tRrLM();++ //Void Terrarium++. Earned trophies in this entry will not be accounted for on any leaderboard.
24 of 65 players (36.92%) have 100% this game.
void tRrLM();++ //Void Terrarium++
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| Trophy | Details | Earned On | Rarity | Rarity (Game) |
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void tRrLM();++
Obtained all trophies.
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0.24%
Rare |
36.92%
Uncommon |
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void EnemyHunter(10)
Defeated 10 enemies.
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0.61%
Rare |
93.85%
Common |
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void EnemyHunter(100)
Defeated 100 enemies.
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0.52%
Rare |
80.00%
Common |
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void EnemyHunter(1000)
Defeated 1,000 enemies.
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0.38%
Rare |
58.46%
Uncommon |
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void KillThemAll()
Defeated every type of enemy.
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0.25%
Rare |
38.46%
Uncommon |
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void SkillUser(10)
Used 10 active skills.
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0.51%
Rare |
78.46%
Common |
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void SkillUser(100)
Used 100 active skills.
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0.40%
Rare |
61.54%
Common |
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void SkillUser(500)
Used 500 active skills.
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0.29%
Rare |
44.62%
Uncommon |
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void CheckLevel(10)
Reached level 10.
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0.41%
Rare |
63.08%
Common |
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void CheckLevel(30)
Reached level 30.
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0.27%
Rare |
41.54%
Uncommon |
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void CheckLevel(50)
Reached level 50.
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0.25%
Rare |
38.46%
Uncommon |
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void SkillCollector(10)
Acquired 10 skills.
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0.49%
Rare |
75.38%
Common |
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void SkillCollector(50)
Acquired 50 skills.
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0.35%
Rare |
53.85%
Uncommon |
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void EnemyHunter(1,rad)
Defeated a contaminated enemy.
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0.51%
Rare |
78.46%
Common |
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void OutOfGas()
Defeated yourself by running out of energy.
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0.47%
Rare |
72.31%
Common |
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void CreateFurniture(10)
Created 10 types of decor.
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0.39%
Rare |
60.00%
Uncommon |
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void CreateFurniture(20)
Created 20 types of decor.
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0.33%
Rare |
50.77%
Uncommon |
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void CreateFurniture(30)
Created 30 types of decor.
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0.30%
Rare |
46.15%
Uncommon |
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void GetSick(3)
Allowed the girl to contract 3 illnesses.
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0.31%
Rare |
47.69%
Uncommon |
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void GetSick(6)
Allowed the girl to contract 6 illnesses.
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0.27%
Rare |
41.54%
Uncommon |
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void EatTheBug(5)
Fed the girl 5 types of food.
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0.38%
Rare |
58.46%
Uncommon |
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void EatTheBug(all)
Fed the girl every type of food.
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0.24%
Rare |
36.92%
Uncommon |
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void PushStartButton(10)
Played with the girl 10 times via Pet Nanny.
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0.29%
Rare |
44.62%
Uncommon |
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void BeWithYou()
Gazed upon the moon with the girl.
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0.24%
Rare |
36.92%
Uncommon |
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void HelloWorld!()
Activated the robot.
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0.63%
Rare |
96.92%
Common |
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void BoyMeetsGirl()
Discovered Overgrowth disease.
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0.60%
Rare |
92.31%
Common |
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void Cure()
Cured Overgrowth disease.
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0.55%
Rare |
84.62%
Common |
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void WakeUp()
Woke up the girl.
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0.50%
Rare |
76.92%
Common |
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void Completion()
Completed the terrarium exterior.
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0.44%
Rare |
67.69%
Common |
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void EnemyHunter(1,***)
Defeated the source of the contamination.
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0.34%
Rare |
52.31%
Uncommon |
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void PresentForYou()
Gifted the girl a toy.
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0.28%
Rare |
43.08%
Uncommon |
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void TheEnd()
Cleared the game.
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0.25%
Rare |
38.46%
Uncommon |
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