void tRrLM(); //Void Terrarium

void tRrLM(); //Void Terrarium

PS4
Version: 01.00
Viewing as Sploder99
Platinum 1Gold 6Silver 9Bronze 16
21 of 45 players (46.67%) have 100% this game.
void tRrLM(); //Void Terrarium
void tRrLM(); //Void Terrarium
void tRrLM(); //Void Terrarium Trophy Collection
Platinum 1Gold 6Silver 9Bronze 16
Trophy Details Earned On Rarity Rarity
(Game)
void tRrLM();
void tRrLM(); Obtained all trophies.
0.21%
Rare
46.67%
Uncommon
void EnemyHunter(10)
void EnemyHunter(10) Defeated 10 enemies.
0.40%
Rare
88.89%
Common
void EnemyHunter(100)
void EnemyHunter(100) Defeated 100 enemies.
0.35%
Rare
77.78%
Common
void EnemyHunter(1000)
void EnemyHunter(1000) Defeated 1,000 enemies.
0.27%
Rare
60.00%
Uncommon
void KillThemAll()
void KillThemAll() Defeated every type of enemy.
0.21%
Rare
46.67%
Uncommon
void SkillUser(10)
void SkillUser(10) Used 10 active skills.
0.36%
Rare
80.00%
Common
void SkillUser(100)
void SkillUser(100) Used 100 active skills.
0.28%
Rare
62.22%
Common
void SkillUser(500)
void SkillUser(500) Used 500 active skills.
0.24%
Rare
53.33%
Uncommon
void CheckLevel(10)
void CheckLevel(10) Reached level 10.
0.29%
Rare
64.44%
Common
void CheckLevel(30)
void CheckLevel(30) Reached level 30.
0.23%
Rare
51.11%
Uncommon
void CheckLevel(50)
void CheckLevel(50) Reached level 50.
0.22%
Rare
48.89%
Uncommon
void SkillCollector(10)
void SkillCollector(10) Acquired 10 skills.
0.35%
Rare
77.78%
Common
void SkillCollector(50)
void SkillCollector(50) Acquired 50 skills.
0.25%
Rare
55.56%
Uncommon
void EnemyHunter(1,rad)
void EnemyHunter(1,rad) Defeated a contaminated enemy.
0.34%
Rare
75.56%
Common
void OutOfGas()
void OutOfGas() Defeated yourself by running out of energy.
0.30%
Rare
66.67%
Common
void CreateFurniture(10)
void CreateFurniture(10) Created 10 types of decor.
0.27%
Rare
60.00%
Uncommon
void CreateFurniture(20)
void CreateFurniture(20) Created 20 types of decor.
0.25%
Rare
55.56%
Uncommon
void CreateFurniture(30)
void CreateFurniture(30) Created 30 types of decor.
0.23%
Rare
51.11%
Uncommon
void GetSick(3)
void GetSick(3) Allowed the girl to contract 3 illnesses.
0.25%
Rare
55.56%
Uncommon
void GetSick(6)
void GetSick(6) Allowed the girl to contract 6 illnesses.
0.22%
Rare
48.89%
Uncommon
void EatTheBug(5)
void EatTheBug(5) Fed the girl 5 types of food.
0.27%
Rare
60.00%
Uncommon
void EatTheBug(all)
void EatTheBug(all) Fed the girl every type of food.
0.21%
Rare
46.67%
Uncommon
void PushStartButton(10)
void PushStartButton(10) Played with the girl 10 times via Pet Nanny.
0.22%
Rare
48.89%
Uncommon
void BeWithYou()
void BeWithYou() Gazed upon the moon with the girl.
0.21%
Rare
46.67%
Uncommon
void HelloWorld!()
void HelloWorld!() Activated the robot.
0.43%
Rare
95.56%
Common
void BoyMeetsGirl()
void BoyMeetsGirl() Discovered Overgrowth disease.
0.40%
Rare
88.89%
Common
void Cure()
void Cure() Cured Overgrowth disease.
0.37%
Rare
82.22%
Common
void WakeUp()
void WakeUp() Woke up the girl.
0.33%
Rare
73.33%
Common
void Completion()
void Completion() Completed the terrarium exterior.
0.30%
Rare
66.67%
Common
void EnemyHunter(1,***)
void EnemyHunter(1,***) Defeated the source of the contamination.
0.23%
Rare
51.11%
Uncommon
void PresentForYou()
void PresentForYou() Gifted the girl a toy.
0.22%
Rare
48.89%
Uncommon
void TheEnd()
void TheEnd() Cleared the game.
0.22%
Rare
48.89%
Uncommon