void tRrLM();++ //Void Terrarium++
Platinum 0/1Gold 0/6Silver 0/9Bronze 0/16
0%
269 of 459 players (58.61%) have 100% this game.
971 Rarity Points
0 Rarity (Game) Points
void tRrLM();++ //Void Terrarium++
void tRrLM();++ //Void Terrarium++
Platinum 0/1Gold 0/6Silver 0/9Bronze 0/16
0%
Trophy Details Earned On Rarity Rarity
(Game)
void tRrLM();++
void tRrLM();++ Obtained all trophies.
2.68%
Uncommon
58.64%
Uncommon
void EnemyHunter(10)
void EnemyHunter(10) Defeated 10 enemies.
4.23%
Uncommon
92.56%
Common
void EnemyHunter(100)
void EnemyHunter(100) Defeated 100 enemies.
3.73%
Uncommon
81.62%
Common
void EnemyHunter(1000)
void EnemyHunter(1000) Defeated 1,000 enemies.
3.10%
Uncommon
67.83%
Common
void KillThemAll()
void KillThemAll() Defeated every type of enemy.
2.74%
Uncommon
59.96%
Uncommon
void SkillUser(10)
void SkillUser(10) Used 10 active skills.
3.77%
Uncommon
82.49%
Common
void SkillUser(100)
void SkillUser(100) Used 100 active skills.
3.20%
Uncommon
70.02%
Common
void SkillUser(500)
void SkillUser(500) Used 500 active skills.
2.86%
Uncommon
62.58%
Common
void CheckLevel(10)
void CheckLevel(10) Reached level 10.
3.22%
Uncommon
70.46%
Common
void CheckLevel(30)
void CheckLevel(30) Reached level 30.
2.80%
Uncommon
61.27%
Common
void CheckLevel(50)
void CheckLevel(50) Reached level 50.
2.76%
Uncommon
60.39%
Common
void SkillCollector(10)
void SkillCollector(10) Acquired 10 skills.
3.67%
Uncommon
80.31%
Common
void SkillCollector(50)
void SkillCollector(50) Acquired 50 skills.
3.01%
Uncommon
65.86%
Common
void EnemyHunter(1,rad)
void EnemyHunter(1,rad) Defeated a contaminated enemy.
3.72%
Uncommon
81.40%
Common
void OutOfGas()
void OutOfGas() Defeated yourself by running out of energy.
3.46%
Uncommon
75.71%
Common
void CreateFurniture(10)
void CreateFurniture(10) Created 10 types of decor.
3.08%
Uncommon
67.40%
Common
void CreateFurniture(20)
void CreateFurniture(20) Created 20 types of decor.
2.98%
Uncommon
65.21%
Common
void CreateFurniture(30)
void CreateFurniture(30) Created 30 types of decor.
2.87%
Uncommon
62.80%
Common
void GetSick(3)
void GetSick(3) Allowed the girl to contract 3 illnesses.
2.91%
Uncommon
63.68%
Common
void GetSick(6)
void GetSick(6) Allowed the girl to contract 6 illnesses.
2.77%
Uncommon
60.61%
Common
void EatTheBug(5)
void EatTheBug(5) Fed the girl 5 types of food.
3.11%
Uncommon
68.05%
Common
void EatTheBug(all)
void EatTheBug(all) Fed the girl every type of food.
2.71%
Uncommon
59.30%
Uncommon
void PushStartButton(10)
void PushStartButton(10) Played with the girl 10 times via Pet Nanny.
2.81%
Uncommon
61.49%
Common
void BeWithYou()
void BeWithYou() Gazed upon the moon with the girl.
2.70%
Uncommon
59.08%
Uncommon
void HelloWorld!()
void HelloWorld!() Activated the robot.
4.28%
Uncommon
93.65%
Common
void BoyMeetsGirl()
void BoyMeetsGirl() Discovered Overgrowth disease.
4.21%
Uncommon
92.12%
Common
void Cure()
void Cure() Cured Overgrowth disease.
3.95%
Uncommon
86.43%
Common
void WakeUp()
void WakeUp() Woke up the girl.
3.62%
Uncommon
79.21%
Common
void Completion()
void Completion() Completed the terrarium exterior.
3.30%
Uncommon
72.21%
Common
void EnemyHunter(1,***)
void EnemyHunter(1,***) Defeated the source of the contamination.
2.91%
Uncommon
63.68%
Common
void PresentForYou()
void PresentForYou() Gifted the girl a toy.
2.80%
Uncommon
61.27%
Common
void TheEnd()
void TheEnd() Cleared the game.
2.75%
Uncommon
60.18%
Common