void tRrLM();++ //Void Terrarium++
Platinum 1/1Gold 6/6Silver 9/9Bronze 16/16
100%
Completed!
255 of 442 players (57.69%) have 100% this game.
1,018 Rarity Points
0 Rarity (Game) Points
void tRrLM();++ //Void Terrarium++
void tRrLM();++ //Void Terrarium++
Platinum 1/1Gold 6/6Silver 9/9Bronze 16/16
100%
Trophy Details Earned On Rarity Rarity
(Game)
void tRrLM();++
void tRrLM();++ Obtained all trophies.
2.55%
Uncommon
57.69%
Uncommon
void EnemyHunter(10)
void EnemyHunter(10) Defeated 10 enemies.
4.07%
Uncommon
92.08%
Common
void EnemyHunter(100)
void EnemyHunter(100) Defeated 100 enemies.
3.58%
Uncommon
81.00%
Common
void EnemyHunter(1000)
void EnemyHunter(1000) Defeated 1,000 enemies.
2.96%
Uncommon
66.97%
Common
void KillThemAll()
void KillThemAll() Defeated every type of enemy.
2.61%
Uncommon
59.05%
Uncommon
void SkillUser(10)
void SkillUser(10) Used 10 active skills.
3.60%
Uncommon
81.45%
Common
void SkillUser(100)
void SkillUser(100) Used 100 active skills.
3.07%
Uncommon
69.46%
Common
void SkillUser(500)
void SkillUser(500) Used 500 active skills.
2.72%
Uncommon
61.54%
Common
void CheckLevel(10)
void CheckLevel(10) Reached level 10.
3.08%
Uncommon
69.68%
Common
void CheckLevel(30)
void CheckLevel(30) Reached level 30.
2.66%
Uncommon
60.18%
Common
void CheckLevel(50)
void CheckLevel(50) Reached level 50.
2.62%
Uncommon
59.28%
Uncommon
void SkillCollector(10)
void SkillCollector(10) Acquired 10 skills.
3.52%
Uncommon
79.64%
Common
void SkillCollector(50)
void SkillCollector(50) Acquired 50 skills.
2.87%
Uncommon
64.93%
Common
void EnemyHunter(1,rad)
void EnemyHunter(1,rad) Defeated a contaminated enemy.
3.56%
Uncommon
80.54%
Common
void OutOfGas()
void OutOfGas() Defeated yourself by running out of energy.
3.31%
Uncommon
74.89%
Common
void CreateFurniture(10)
void CreateFurniture(10) Created 10 types of decor.
2.94%
Uncommon
66.52%
Common
void CreateFurniture(20)
void CreateFurniture(20) Created 20 types of decor.
2.84%
Uncommon
64.25%
Common
void CreateFurniture(30)
void CreateFurniture(30) Created 30 types of decor.
2.72%
Uncommon
61.54%
Common
void GetSick(3)
void GetSick(3) Allowed the girl to contract 3 illnesses.
2.78%
Uncommon
62.90%
Common
void GetSick(6)
void GetSick(6) Allowed the girl to contract 6 illnesses.
2.64%
Uncommon
59.73%
Uncommon
void EatTheBug(5)
void EatTheBug(5) Fed the girl 5 types of food.
2.97%
Uncommon
67.19%
Common
void EatTheBug(all)
void EatTheBug(all) Fed the girl every type of food.
2.58%
Uncommon
58.37%
Uncommon
void PushStartButton(10)
void PushStartButton(10) Played with the girl 10 times via Pet Nanny.
2.67%
Uncommon
60.41%
Common
void BeWithYou()
void BeWithYou() Gazed upon the moon with the girl.
2.57%
Uncommon
58.14%
Uncommon
void HelloWorld!()
void HelloWorld!() Activated the robot.
4.12%
Uncommon
93.21%
Common
void BoyMeetsGirl()
void BoyMeetsGirl() Discovered Overgrowth disease.
4.05%
Uncommon
91.63%
Common
void Cure()
void Cure() Cured Overgrowth disease.
3.79%
Uncommon
85.75%
Common
void WakeUp()
void WakeUp() Woke up the girl.
3.45%
Uncommon
78.05%
Common
void Completion()
void Completion() Completed the terrarium exterior.
3.16%
Uncommon
71.49%
Common
void EnemyHunter(1,***)
void EnemyHunter(1,***) Defeated the source of the contamination.
2.77%
Uncommon
62.67%
Common
void PresentForYou()
void PresentForYou() Gifted the girl a toy.
2.66%
Uncommon
60.18%
Common
void TheEnd()
void TheEnd() Cleared the game.
2.61%
Uncommon
59.05%
Uncommon