1 of 14 players (7.14%) have 100% this game.
174,423 Rarity Points
191 Rarity (Game) Points
191 Rarity (Game) Points
Version 01.00 New
New value:

New value:Player trophies for Exception
Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | Exception | Player trophies for Exception |
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Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | Platinum | Exception Platinum Trophy | — |
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| default | 1 | Regression | Achieve a 4-star rating on 32 levels | — |
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| default | 2 | Random | Achieve a 4-star rating on 64 levels | — |
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| default | 3 | Function | 100% the entire game | — |
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| default | 4 | Variable | Finish the first level | — |
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| default | 5 | Routine | Complete the game | — |
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| default | 6 | Subroutine | Unlock all special attacks | — |
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| default | 7 | Instance | Collect a byte | — |
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| default | 8 | Compiler | Collect every byte | — |
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| default | 9 | Refactor | Destroy 75 enemies with down dash attack | — |
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| default | 10 | Address | Destroy 100 enemies with sword throw attack | — |
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| default | 11 | Delegate | Destroy 50 enemies with up dash attack | — |
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| default | 12 | Process | Run five kilometers | — |
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| default | 13 | Float | Jump 2000 times | — |
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| default | 14 | Overload | Destroy 100 turret enemies | — |
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| default | 15 | Algorithm | Destroy 200 flying enemies | — |
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| default | 16 | Method | Destroy 150 ground enemies | — |
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| default | 17 | Modifier | Upgrade a special attack | — |
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| default | 18 | Attribute | Fully upgrade a special attack | — |
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| default | 19 | Extension | Fully upgrade all special attacks | — |
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| default | 20 | Source | Finish 32 levels without destroying an enemy | — |
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| default | 21 | Void | Finish 64 levels while destroying every enemy | — |
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| default | 22 | Interface | Finish a level with three bonuses | — |
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| default | 23 | Framework | Finish a level with four bonuses | — |
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| default | 24 | Array | Down dash four enemies in one jump | — |
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| default | 25 | Class | Up dash four enemies in one jump | — |
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| default | 26 | Truncate | Complete a level without using all transitions | — |
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| default | 27 | Asynchronous | Earn an air combo bonus | — |
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| default | 28 | Buffer | Earn a style bonus | — |
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| default | 29 | Return | Escape the monster in world four | — |
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| default | 30 | Instruction | Destroy the boss in world eight | — |
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| default | 31 | Element | Defeat the monster in world twelve | — |
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| default | 32 | Reflection | Destroy the player | — |
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