This game has 5 unobtainable trophies.
PSNP+ note: These trophies don't unlock even if the requirements are met: more info
14 of 86 players (16.28%) have 100% this game.
6,433 Rarity Points
23 Rarity (Game) Points
23 Rarity (Game) Points
Version 01.00 New
New value:

New value:Conarium
Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | Conarium | Conarium |
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Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | Perfectionist | Finish the game with 100% progress. | — |
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| default | 1 | What are you doing out there? | Walk out of opposite sides of the map outside the base. | — |
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| default | 2 | Bookworm | Check all the books in the Base and the Mansion. | — |
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| default | 3 | Grand Inquisitor | Examine all the notes and diagrams in the game. | — |
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| default | 4 | Private Investigator | Find all documents in the game. | — |
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| default | 5 | Impressionist | Get all notebook drawings in the game. | — |
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| default | 6 | Super Sleuth | Get all secrets in the game. | — |
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| default | 7 | Nosy Parker | Examine all objects in the game. | — |
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| default | 8 | Collectable Hunter | Get all collectables in the game. | — |
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| default | 9 | Masquerade | Check all the wooden masks in the Mansion. | — |
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| default | 10 | Wireless Operator | Use the walkie-talkie voluntarily in every location that it is available. | — |
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| default | 11 | Death-defying | Finish the game without dying. | — |
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| default | 12 | Bellhop | Manage to run the Link Elevator. | — |
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| default | 13 | Cryptographer | Solve the radio room puzzle. | — |
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| default | 14 | Sharpest Knife in the Drawer | Solve the symbol-drawing puzzle on the first try. | — |
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| default | 15 | Earthly Minds over Delicate Souls | Experience the second ending. | — |
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| default | 16 | Out-of-Body Experience | Experience the first ending. | — |
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| default | 17 | Sparky | Provide electricity to the base. | — |
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| default | 18 | Deep Dive | Get on the submarine. | — |
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| default | 19 | Carved Catacombs | Reach the Connection Halls. | — |
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| default | 20 | Demons of the Past | Reach the Mansion for the second time. | — |
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| default | 21 | Under the Sands | Reach the ruins under Rub' al Khali. | — |
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| default | 22 | Almost There | Reach the final level. | — |
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| default | 23 | Glutton for Punishment | Die in five different ways. | — |
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| default | 24 | Escape Artist | Don't get caught by the mummies in the Connection Halls. | — |
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| default | 25 | Paying Close Attention | Solve the puzzle on the cellar door without any clues. | — |
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