Deck of Haunts

Deck of Haunts

PS5
Version: 01.00
Viewing as KBeckN
Platinum 1 • Gold 3 • Silver 11 • Bronze 27
0 of 10 players (0.00%) have 100% this game.
301,612 Rarity Points
48 Difficulty Points
Version 01.00

Trophies

Group # Name Detail Target Icon
default 20 Curator
Previous value:Have at least one of each room
New value:Have 20 unique room upgrades or special rooms in one house
—
Curator
Version 01.00
Previous value:
Deck of Haunts
New value:
Deck of Haunts

Trophy Groups

Group Name Detail Icon
default Deck of Haunts —
Previous value:
Deck of Haunts
New value:
Deck of Haunts

Trophies

Group # Name Detail Target Icon
default 2 Driven Mad Fully drain a fleeing human —
Previous value:
Driven Mad
New value:
Driven Mad
default 3 Sanitarium Fully drain every human in a 5+ human night —
Previous value:
Sanitarium
New value:
Sanitarium
default 4 No Witnesses Kill a human that is fleeing after seeing a body —
Previous value:
No Witnesses
New value:
No Witnesses
default 6 Trauma Drain a human for half or more of their sanity —
Previous value:
Trauma
New value:
Trauma
default 7 Path of Exile Defeat a Pathfinder without taking damage —
Previous value:
Path of Exile
New value:
Path of Exile
default 8 Nine Lives Kill 9 humans in the same room as the cat —
Previous value:
Nine Lives
New value:
Nine Lives
default 9 Purgatory Return a human to the same room three times —
Previous value:
Purgatory
New value:
Purgatory
default 10 Cruel Fate Kill an insane human —
Previous value:
Cruel Fate
New value:
Cruel Fate
default 11 Beat Cops Defeat the police investigation —
Previous value:
Beat Cops
New value:
Beat Cops
default 12 Mea Culpa Defeat the priest exorcism —
Previous value:
Mea Culpa
New value:
Mea Culpa
default 13 Chip Off the Block Defeat the Stone Mason assault —
Previous value:
Chip Off the Block
New value:
Chip Off the Block
default 14 Blockhead Defeat the Master Stone Mason —
Previous value:
Blockhead
New value:
Blockhead
default 15 Belle of the Ball Crush 3+ humans with Bell Crush and the Witch present —
Previous value:
Belle of the Ball
New value:
Belle of the Ball
default 16 Fickle Discard a full hand —
Previous value:
Fickle
New value:
Fickle
default 17 Calm Before the Storm Complete a turn without consuming AP, next turn get 3 kills —
Previous value:
Calm Before the Storm
New value:
Calm Before the Storm
default 18 Orchestrated Spend 5 AP in the Rehearsal Room in one turn —
Previous value:
Orchestrated
New value:
Orchestrated
default 19 Architect Have 30 rooms —
Previous value:
Architect
New value:
Architect
default 20 Curator Have at least one of each room —
Previous value:
Curator
New value:
Curator
default 21 Open Floor Have 3+ 12 tile rooms —
Previous value:
Open Floor
New value:
Open Floor
default 22 Resounding Impact every human with an empty Echo Chamber —
Previous value:
Resounding
New value:
Resounding
default 23 Solitary Use Solo cards on every human in the Mirror Hall in a single night —
Previous value:
Solitary
New value:
Solitary
default 24 Dominion Have 3 Nightlong cards active in one night —
Previous value:
Dominion
New value:
Dominion
default 25 Slow Burn Play 5 Tension cards in one turn —
Previous value:
Slow Burn
New value:
Slow Burn
default 26 Slasher Inflict Damage 5 turns in a row —
Previous value:
Slasher
New value:
Slasher
default 27 Double Tap Kill the final human of a night with Encore or High Risk active —
Previous value:
Double Tap
New value:
Double Tap
default 28 Jigsaw Compel a human into a Locked room and kill them —
Previous value:
Jigsaw
New value:
Jigsaw
default 29 One Night at Fred’s Play 3 Trap cards in a turn —
Previous value:
One Night at Fred’s
New value:
One Night at Fred’s
default 30 Feed Me Kill 3 humans in the Heart Room across all runs —
Previous value:
Feed Me
New value:
Feed Me
default 31 Foretold Sacrifice two Nightlong cards in the Sacrificial Room in one night —
Previous value:
Foretold
New value:
Foretold
default 32 Body Horror Kill a human affected by Manifest Fears and Witch Presence —
Previous value:
Body Horror
New value:
Body Horror
default 33 Sleight of Hand End the night with a kill after playing Hidden Trick —
Previous value:
Sleight of Hand
New value:
Sleight of Hand
default 34 Dealer’s Choice Upgrade 5 cards —
Previous value:
Dealer’s Choice
New value:
Dealer’s Choice
default 35 Evolution Upgrade 15 cards —
Previous value:
Evolution
New value:
Evolution
default 36 My House Play Shifting Hallways 5 times in a single night —
Previous value:
My House
New value:
My House
default 37 Panicking Herd Drain 30 Sanity in a single action —
Previous value:
Panicking Herd
New value:
Panicking Herd
default 38 Stampede Trigger 4+ Fleeing in a single action —
Previous value:
Stampede
New value:
Stampede
default 39 Subconscious Fully Drain a human by entering the Phobia Room —
Previous value:
Subconscious
New value:
Subconscious
default 40 Unseen Go 28 nights without the Heart being witnessed —
Previous value:
Unseen
New value:
Unseen
default 41 I Am The Nightmare Complete all 13 levels of the Nightmare mode —
Previous value:
I Am The Nightmare
New value:
I Am The Nightmare
Version 01.00

Trophies

Group # Name Detail Target Icon
default 0 Unlock All The Trophies Unlock every other trophy in the game. —
Previous value:
Unlock All The Trophies
New value:
Unlock All The Trophies
default 1 A Reputation Kill a human —
Previous value:
A Reputation
New value:
A Reputation
default 2 Driven Mad Fully drain a fleeing human —
Previous value:
Driven Mad
New value:
Driven Mad
default 3 Sanitarium Fully drain every human in a 5+ human night —
Previous value:
Sanitarium
New value:
Sanitarium
default 4 No Witnesses Kill a human that is fleeing after seeing a body —
Previous value:
No Witnesses
New value:
No Witnesses
default 5 Rationalize This Drive two police insane in one night —
Previous value:
Rationalize This
New value:
Rationalize This
default 6 Trauma Drain a human for half or more of their sanity —
Previous value:
Trauma
New value:
Trauma
default 7 Path of Exile Defeat a Pathfinder without taking damage —
Previous value:
Path of Exile
New value:
Path of Exile
default 8 Nine Lives Kill 9 humans in the same room as the cat —
Previous value:
Nine Lives
New value:
Nine Lives
default 9 Purgatory Return a human to the same room three times —
Previous value:
Purgatory
New value:
Purgatory
default 10 Cruel Fate Kill an insane human —
Previous value:
Cruel Fate
New value:
Cruel Fate
default 11 Beat Cops Defeat the police investigation —
Previous value:
Beat Cops
New value:
Beat Cops
default 12 Mea Culpa Defeat the priest exorcism —
Previous value:
Mea Culpa
New value:
Mea Culpa
default 13 Chip Off the Block Defeat the Stone Mason assault —
Previous value:
Chip Off the Block
New value:
Chip Off the Block
default 14 Blockhead Defeat the Master Stone Mason —
Previous value:
Blockhead
New value:
Blockhead
default 15 Belle of the Ball Crush 3+ humans with Bell Crush and the Witch present —
Previous value:
Belle of the Ball
New value:
Belle of the Ball
default 16 Fickle Discard a full hand —
Previous value:
Fickle
New value:
Fickle
default 17 Calm Before the Storm Complete a turn without consuming AP, next turn get 3 kills —
Previous value:
Calm Before the Storm
New value:
Calm Before the Storm
default 18 Orchestrated Spend 5 AP in the Rehearsal Room in one turn —
Previous value:
Orchestrated
New value:
Orchestrated
default 19 Architect Have 30 rooms —
Previous value:
Architect
New value:
Architect
default 20 Curator Have at least one of each room —
Previous value:
Curator
New value:
Curator
default 21 Open Floor Have 3+ 12 tile rooms —
Previous value:
Open Floor
New value:
Open Floor
default 22 Resounding Impact every human with an empty Echo Chamber —
Previous value:
Resounding
New value:
Resounding
default 23 Solitary Use Solo cards on every human in the Mirror Hall in a single night —
Previous value:
Solitary
New value:
Solitary
default 24 Dominion Have 3 Nightlong cards active in one night —
Previous value:
Dominion
New value:
Dominion
default 25 Slow Burn Play 5 Tension cards in one turn —
Previous value:
Slow Burn
New value:
Slow Burn
default 26 Slasher Inflict Damage 5 turns in a row —
Previous value:
Slasher
New value:
Slasher
default 27 Double Tap Kill the final human of a night with Encore or High Risk active —
Previous value:
Double Tap
New value:
Double Tap
default 28 Jigsaw Compel a human into a Locked room and kill them —
Previous value:
Jigsaw
New value:
Jigsaw
default 29 One Night at Fred’s Play 3 Trap cards in a turn —
Previous value:
One Night at Fred’s
New value:
One Night at Fred’s
default 30 Feed Me Kill 3 humans in the Heart Room across all runs —
Previous value:
Feed Me
New value:
Feed Me
default 31 Foretold Sacrifice two Nightlong cards in the Sacrificial Room in one night —
Previous value:
Foretold
New value:
Foretold
default 32 Body Horror Kill a human affected by Manifest Fears and Witch Presence —
Previous value:
Body Horror
New value:
Body Horror
default 33 Sleight of Hand End the night with a kill after playing Hidden Trick —
Previous value:
Sleight of Hand
New value:
Sleight of Hand
default 34 Dealer’s Choice Upgrade 5 cards —
Previous value:
Dealer’s Choice
New value:
Dealer’s Choice
default 35 Evolution Upgrade 15 cards —
Previous value:
Evolution
New value:
Evolution
default 36 My House Play Shifting Hallways 5 times in a single night —
Previous value:
My House
New value:
My House
default 37 Panicking Herd Drain 30 Sanity in a single action —
Previous value:
Panicking Herd
New value:
Panicking Herd
default 38 Stampede Trigger 4+ Fleeing in a single action —
Previous value:
Stampede
New value:
Stampede
default 39 Subconscious Fully Drain a human by entering the Phobia Room —
Previous value:
Subconscious
New value:
Subconscious
default 40 Unseen Go 28 nights without the Heart being witnessed —
Previous value:
Unseen
New value:
Unseen
default 41 I Am The Nightmare Complete all 13 levels of the Nightmare mode —
Previous value:
I Am The Nightmare
New value:
I Am The Nightmare
Version 01.00 New
New value:
Deck of Haunts

Trophy Groups

Group Name Detail Icon
default Deck of Haunts —
Deck of Haunts

Trophies

Group # Name Detail Target Icon
default 0 Unlock All The Trophies Unlock every other trophy in the game. —
Unlock All The Trophies
default 1 A Reputation Kill a human —
A Reputation
default 2 Driven Mad Fully drain a fleeing human —
Driven Mad
default 3 Sanitarium Fully drain every human in a 5+ human night —
Sanitarium
default 4 No Witnesses Kill a human that is fleeing after seeing a body —
No Witnesses
default 5 Rationalize This Drive two police insane in one night —
Rationalize This
default 6 Trauma Drain a human for half or more of their sanity —
Trauma
default 7 Path of Exile Defeat a Pathfinder without taking damage —
Path of Exile
default 8 Nine Lives Kill 9 humans in the same room as the cat —
Nine Lives
default 9 Purgatory Return a human to the same room three times —
Purgatory
default 10 Cruel Fate Kill an insane human —
Cruel Fate
default 11 Beat Cops Defeat the police investigation —
Beat Cops
default 12 Mea Culpa Defeat the priest exorcism —
Mea Culpa
default 13 Chip Off the Block Defeat the Stone Mason assault —
Chip Off the Block
default 14 Blockhead Defeat the Master Stone Mason —
Blockhead
default 15 Belle of the Ball Crush 3+ humans with Bell Crush and the Witch present —
Belle of the Ball
default 16 Fickle Discard a full hand —
Fickle
default 17 Calm Before the Storm Complete a turn without consuming AP, next turn get 3 kills —
Calm Before the Storm
default 18 Orchestrated Spend 5 AP in the Rehearsal Room in one turn —
Orchestrated
default 19 Architect Have 30 rooms —
Architect
default 20 Curator Have at least one of each room —
Curator
default 21 Open Floor Have 3+ 12 tile rooms —
Open Floor
default 22 Resounding Impact every human with an empty Echo Chamber —
Resounding
default 23 Solitary Use Solo cards on every human in the Mirror Hall in a single night —
Solitary
default 24 Dominion Have 3 Nightlong cards active in one night —
Dominion
default 25 Slow Burn Play 5 Tension cards in one turn —
Slow Burn
default 26 Slasher Inflict Damage 5 turns in a row —
Slasher
default 27 Double Tap Kill the final human of a night with Encore or High Risk active —
Double Tap
default 28 Jigsaw Compel a human into a Locked room and kill them —
Jigsaw
default 29 One Night at Fred’s Play 3 Trap cards in a turn —
One Night at Fred’s
default 30 Feed Me Kill 3 humans in the Heart Room across all runs —
Feed Me
default 31 Foretold Sacrifice two Nightlong cards in the Sacrificial Room in one night —
Foretold
default 32 Body Horror Kill a human affected by Manifest Fears and Witch Presence —
Body Horror
default 33 Sleight of Hand End the night with a kill after playing Hidden Trick —
Sleight of Hand
default 34 Dealer’s Choice Upgrade 5 cards —
Dealer’s Choice
default 35 Evolution Upgrade 15 cards —
Evolution
default 36 My House Play Shifting Hallways 5 times in a single night —
My House
default 37 Panicking Herd Drain 30 Sanity in a single action —
Panicking Herd
default 38 Stampede Trigger 4+ Fleeing in a single action —
Stampede
default 39 Subconscious Fully Drain a human by entering the Phobia Room —
Subconscious
default 40 Unseen Go 28 nights without the Heart being witnessed —
Unseen
default 41 I Am The Nightmare Complete all 13 levels of the Nightmare mode —
I Am The Nightmare