432 of 783 players (55.17%) have 100% this game.
591 Rarity Points
0 Difficulty Points
0 Difficulty Points
Version 01.00
Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default |
Previous value:Mouse New value:MOUSE: P.I. For Hire |
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Version 01.00 New
New value:

Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | Mouse | — |
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Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | The Platinum Falcon | All trophies acquired. The stuff that dreams are made of. | — |
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| default | 1 | Smoked Cheese and Mirrors | Wrap up the Missing Magician case. | — |
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| default | 2 | Tricks of the Trade | Unlock all special abilities. | — |
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| default | 3 | Guns, Lots of Guns | Collect all non-corporate-locked weapon. | — |
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| default | 4 | Boom Town | Kill 20 enemies in a single playthrough by throwing/kicking explosive barrels. | — |
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| default | 5 | Babe Got Bat | Collect 10 Baseball Cards. | — |
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| default | 6 | S’all in the Cards | Win 30 Baseball Card matches. Home Run! | — |
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| default | 7 | So, Whodunit? | Pin every clue to your evidence board. | — |
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| default | 8 | Burdens of Blue Betty | Find key clues in the Blue Betty case. | — |
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| default | 9 | Herr Flick of the Wrist | Clock a BMP agitator right in the snout. | — |
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| default | 10 | Comic Relief | Collect 5 comic strips. | — |
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| default | 11 | Dime Novel Sleuth | Complete 5 side jobs. | — |
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| default | 12 | Extra! Extra! | Collect all issues of the Mouseburg Herald. Even the weird ones. | — |
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| default | 13 | Firestarter | Blast 20 enemies in a single playthrough by shooting at explosive barrels. | — |
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| default | 14 | Misfortunes of the Missing Magician | Find key clues in the Missing Magician case. | — |
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| default | 15 | Real Deal Gumshoe | Complete every side job. Dot those i’s, detective. | — |
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| default | 16 | We’ll B.A.N.G., ok? | Upgrade every weapon to tier 3. | — |
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| default | 17 | The Prequel | Collect all comic strips. Some things never change. | — |
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| default | 18 | Quint’s Delight | Kick the Wallop Bay shark till it drops the license plate. | — |
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| default | 19 | Secrets of the Shrew Shortage | Find key clues in the Shrew Shortage case. | — |
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| default | 20 | This is My Boomstick! | Upgrade one weapon to Tier 3. | — |
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| default | 21 | Goud’em! | Kill 5 enemies in 10 seconds. | — |
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| default | 22 | Cover to Cover | Collect 10 issues of the Mouseburg Herald. | — |
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| default | 23 | Our Lesser Brothers | Wrap up the Shrew Shortage case. | — |
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| default | 24 | Extremely Graphic Novel | Collect 10 comic strips. | — |
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| default | 25 | Paper Person | Collect 5 issues of the Mouseburg Herald. | — |
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| default | 26 | Pocket Aces | Win one Baseball Cards match. | — |
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| default | 27 | Everybody Loves Rayguns | Unlock X1 D-Mousifier - Spike-D’s “exclusive gun of sorts.” | — |
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| default | 28 | Starter Deck | Collect 5 Baseball Cards. | — |
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| default | 29 | Card Shark | Collect all Baseball Cards. A real gathering, innit? | — |
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| default | 30 | M-m-muenster Kill! | Kill 10 enemies in 20 seconds. M-m-muenster Kill! | — |
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| default | 31 | Spike-D 16 TONS | Crush 20 enemies with heavy objects in a single playthrough. | — |
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| default | 32 | Tinsel Boulevard | Wrap up the Blue Betty case. | — |
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| default | 33 | Tip of the Cheeseberg | Rest easy, detective. Case closed… or is it? | — |
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| default | 34 | Hole-y Trinity | Kill 3 enemies with one shot. | — |
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