147 of 227 players (64.76%) have 100% this game.
1,919 Rarity Points
0 Difficulty Points
0 Difficulty Points
Version 01.00 New
New value:

Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | SUPER ROBOT WARS Y Trophies | — |
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Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | Y Master | Obtain every trophy. | — |
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| default | 1 | Two Sides, Two Stories | Get the ending for both protagonists. | — |
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| default | 2 | Top Squad | Max out your squad rank. | — |
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| default | 3 | Special Boss Slayer | Destroy the special bosses. | — |
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| default | 4 | STG Memory Conquered | Unlock all STG Memory nodes. | — |
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| default | 5 | War Is Over | Complete the game. | — |
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| default | 6 | The Next World | Complete the first mission in New Game Plus. | — |
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| default | 7 | Super Ace | Attain the Super Ace title with any pilot. | — |
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| default | 8 | Pilot Trainer | Have at least 20 pilots become Ace Pilots. | — |
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| default | 9 | Tuner | Unlock Custom Bonuses for at least 20 mechs. | — |
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| default | 10 | Only One Crash | Deal 50,000 damage or more to a single enemy in one combat round. | — |
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| default | 11 | Money Geyser | Earn at least 100,000 credits in a single combat round. | — |
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| default | 12 | Skill Master | Have any pilot learn 20 or more skills at once. | — |
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| default | 13 | Assist Master | Max the ranks of at least 10 Assist Crew members. | — |
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| default | 14 | Thirty by Three | Complete 30 Area Missions and 30 Onboard Missions, and unlock 30 STG Memory nodes. | — |
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| default | 15 | One Pilot Army | Have any one pilot destroy 10 enemy units in a single stage. | — |
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| default | 16 | Ultimate Cheer Squad | Use the Assist Link command a total of 50 times. | — |
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| default | 17 | The Beginning | Complete an Area Mission. | — |
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| default | 18 | Side Stories | Complete an Onboard Mission. | — |
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| default | 19 | Relic Hunter | Complete a Relic Mission. | — |
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| default | 20 | The First Step | Unlock one STG Memory node. | — |
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| default | 21 | Assist Ascent | Rank up one Assist Crew member. | — |
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| default | 22 | Ace in the Hole | Make any pilot an Ace Pilot. | — |
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| default | 23 | Power Unleashed | Unlock a Custom Bonus for any mech. | — |
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| default | 24 | Break Time | View a Suspend Skit. | — |
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| default | 25 | Mental Fortitude | Activate every Spirit Command listed under Search on one deployed unit. | — |
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| default | 26 | Close Call | Dodge an attack with over an 80% hit rate. | — |
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| default | 27 | High Five | Build up 5 Assist Charges. | — |
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| default | 28 | Hello World! (Of Skills) | Use a Skill Program to teach a Skill to any pilot. | — |
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| default | 29 | First Purchase | Buy something from the Shop. | — |
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| default | 30 | Spirited | Use a Spirit Command. | — |
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| default | 31 | Five Birds with One Stone | Destroy at least 5 enemy units with a single MAP weapon. | — |
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| default | 32 | I Am Speed | Move at least 15 spaces at once. | — |
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| default | 33 | Quicker Draw | Use Counter on at least 5 enemies in a single mission. | — |
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| default | 34 | Now Is the Time | Have any unit act 5 times in a single turn. | — |
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| default | 35 | The Ultimate Bummer | Reduce an enemy pilot to 50 Morale. | — |
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| default | 36 | One Shot's All I Need | Have any ally activate Valor and Bullseye so they're active at the same time. | — |
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