This game has been merged into Riven: The Sequel to Myst. Earned trophies in this entry will not be accounted for on any leaderboard.
75 of 135 players (55.56%) have 100% this game.
Version 01.00 New
New value:

New value:Trophy set for Riven: The Sequel to Myst.
Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | Riven: The Sequel to Myst | Trophy set for Riven: The Sequel to Myst. |
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Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | The Changer of Worlds | Unlock all trophies in Riven: The Sequel to Myst. | — |
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| default | 1 | Province of the People | Arrive on Jungle Island. | — |
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| default | 2 | Monument to Hubris | Enter the great gold dome. | — |
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| default | 3 | The Sign of Five | Intrude on a Rivenese villager's privacy. | — |
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| default | 4 | A Tree Falls; A Page Arises | Arrive on Boiler Island. | — |
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| default | 5 | Of Resources and Refinements | Trespass in Gehn's laboratory. | — |
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| default | 6 | Of Scheming and Schemata | Arrive on Survey Island. | — |
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| default | 7 | Topographical Curio | Interact with the mapping device. | — |
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| default | 8 | He Who Numbers but Does Not Name | Visit every island in the Age of Riven. | — |
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| default | 9 | A Warm Welcome | Arrive on Tay. | — |
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| default | 10 | God's-eye View | Look down upon the village. | — |
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| default | 11 | The Door Is Open | Break free of the confines of The Fifth Age. | — |
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| default | 12 | May He Not Be Disappointed | Capture Gehn. | — |
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| default | 13 | Life Is Taken; An Age Is Given | Arrive on Prison Island. | — |
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| default | 14 | Who Will Link the Broken Chain? | Free Catherine from her prison. | — |
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| default | 15 | This Is Where Our Paths Must Part | Complete Riven by getting the good ending. | — |
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| default | 16 | You Have My Sympathies | Use the Trap Book in Riven. | — |
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| default | 17 | Lost and Found | Use the Trap Book in Tay. | — |
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| default | 18 | This Must Be the End for You | Release Gehn in Riven. | — |
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| default | 19 | Face-to-face | Release Gehn in Tay. | — |
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| default | 20 | Cho? | Discover the fate of Gehn's man. | — |
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| default | 21 | Animal Instincts | Anger the Wahrk. | — |
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| default | 22 | Harsh Lessons | Feed the Wahrk in the schoolroom. | — |
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| default | 23 | The Journey of Another | Finish reading every journal. | — |
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| default | 24 | Visual History | Discover the story of Gehn told through art. | — |
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| default | 25 | A Great Deal of History | Use the Imager to listen to Keta. | — |
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