Section 13

Section 13

PS5
Version: 01.00
Viewing as Gainer-RDM
Platinum 0Gold 2Silver 3Bronze 37
6 of 45 players (13.33%) have 100% this game.
24,689 Rarity Points
54 Rarity (Game) Points
Version 01.00 New
New value:
Section 13

Trophy Groups

Group Name Detail Icon
default Section 13
Section 13

Trophies

Group # Name Detail Target Icon
default 0 Home Sweet home Arrived at the Command Center for the first time.
Home Sweet home
default 1 Safe and Sound Located a Safe Room.
Safe and Sound
default 2 The Working Dead Survived your first office party.
The Working Dead
default 3 Better, Faster, Stronger Tried your hand at some recreational genetic modification.
Better, Faster, Stronger
default 4 Nuts and Bolts Made some after-market modifications to your weapons.
Nuts and Bolts
default 5 Hard Shutdown Did some high-risk IT work on an out-of-control machine down in The Crucible.
Hard Shutdown
default 6 Handoff Meeting Acquired a biometric security… device…
Handoff Meeting
default 7 Going Down Boarded the Cargo Elevator.
Going Down
default 8 Emergency Clearance Accessed a Restricted Area.
Emergency Clearance
default 9 Guarded Recruited Agent Boy Scout.
Guarded
default 10 Nice to Meet You Made first (?) contact with the Nephilim.
Nice to Meet You
default 11 Blast Mining Made your own path.
Blast Mining
default 12 Flushed Entered the Sanitation Tunnels.
Flushed
default 13 Oddly Familiar Got lost somewhere in the back of the building.
Oddly Familiar
default 14 What's Up, Doc? Recruited Agent Beaker.
What's Up, Doc?
default 15 This Could Have Been an Email Recruited Agent Scalpel.
This Could Have Been an Email
default 16 [hacker voice] I'm In Opened the secure door in the Parking Level.
[hacker voice] I'm In
default 17 No Refunds Did some shopping.
No Refunds
default 18 Merit Adjustment Unlocked the second tier of Agent Upgrades.
Merit Adjustment
default 19 Gun Nut Filled all the perk slots on a single weapon.
Gun Nut
default 20 Welcome to Earth Kicked the Nephilim's ass.
Welcome to Earth
default 21 Clocked Out Defeated the Nephilim on difficulty 3 or higher in multiplayer.
Clocked Out
default 22 Fully Loaded Completed the armory wall.
Fully Loaded
default 23 Concerning Hobbies Acquired all weapon attachment packs.
Concerning Hobbies
default 24 Well Red Unlocked all of Agent Red's casefiles.
Well Red
default 25 The Truth is Out There Unlocked all of Agent Boy Scout's casefiles.
The Truth is Out There
default 26 Thesis Complete Unlocked all of Agent Beaker's casefiles.
Thesis Complete
default 27 Self Evaluation Unlocked all of Agent Scalpel's casefiles.
Self Evaluation
default 28 Individual Contributor Defeated the Nephilim on difficulty 3 or higher by yourself.
Individual Contributor
default 29 CPR Revived a fallen ally.
CPR
default 30 Near-Death Experience Got revived by an ally.
Near-Death Experience
default 31 Circling Back Discovered a hidden ending.
Circling Back
default 32 From Dusk Till Dawn Kill 5,000 enemies.
From Dusk Till Dawn
default 33 Platinum Cardholder Acquired 3 Platinum Synaptic Enhancements in a single run.
Platinum Cardholder
default 34 Miserly Hit a credit balance of 5,000 during a run.
Miserly
default 35 Rushmore Enlarge your cranium twice in one run.
Rushmore
default 36 Leap of Faith Kill an Overseer mid-charge.
Leap of Faith
default 37 Who Ya Gonna Call? Defeat a Specter while it’s in Astral state.
Who Ya Gonna Call?
default 38 Rock and Roll Clean up some fallen concrete while fighting the Exosuit.
Rock and Roll
default 39 Three Birds, One Stone Eliminate three enemies simultaneously with a single bullet.
Three Birds, One Stone
default 40 Something for Everyone Damage six enemies simultaneously.
Something for Everyone
default 41 Snake Eater Eliminate five enemies consecutively without being detected.
Snake Eater