This game has been merged into S.T.A.L.K.E.R: Call of Prypiat. Earned trophies in this entry will not be accounted for on any leaderboard.
75 of 250 players (30.00%) have 100% this game.
Version 01.01 New
New value:

Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | S.T.A.L.K.E.R: Call of Prypiat | — |
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Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | Prypiat expert | Get all possible trophies. | — |
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| default | 1 | Pioneer | You’re willing to research the most recent developments in the Zone. You have advanced our understanding of the Zone by finding new anomalous formations previously unknown to science. | — |
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| default | 2 | Mutant Hunter | You don’t try to avoid dangerous mutants - you hunt them down and do it well. Good hunters are held in high esteem among stalkers. | — |
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| default | 3 | Detective | You uncovered the secret behind stalker disappearances at Skadovsk: the guilty party weren’t mutants after all, but a far more dangerous foe - man. Your successful pursuit of the truth has earned you the respect of stalkers. | — |
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| default | 4 | One of Ours | You showed the bandits and their leader, Sultan, who’s boss, thus making you a popular man among stalkers. You’re always welcome at Skadovsk. | — |
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| default | 5 | Boss | You helped Sultan outmaneuver the stalkers and take Beard’s business under your control. You are now feared and respected at Zaton. | — |
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| default | 6 | Courier of Justice | You brought the scumbag to justice. Magpie cheated and deceived many a stalker, and now his time has come. | — |
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| default | 7 | Artifact Hunter | You found every type of artifact known to Zone researchers. This earned you the respect of stalkers and the close attention of bandits. | — |
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| default | 8 | Weapon Systems Expert | Now Cardan has all the tools he’ll ever need. This will allow him to perform new and more complex upgrades. | — |
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| default | 9 | Hi-Tech Expert | Azot has all the tools a Zone technician could dream of. He can now perform hi-tech modifications. | — |
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| default | 10 | Seasoned Stalker | There are virtually no accessible areas by the center of the Zone that you haven’t been to yet. You’ve been a guest of almost every local anomaly. | — |
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| default | 11 | Leader | You had a team job to do, so you put a great squad together and proved you're a leader. | — |
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| default | 12 | Diplomat | You know how to solve a problem peacefully. Who needs brute force when simple words can resolve a dispute just as well? Nonetheless, you should watch out for people that shoot first and ask questions later. | — |
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| default | 13 | Research Assistant | You’ve worked with the scientists for so long that you could rightfully be called a research assistant. Everyone in the scientists’ bunker considers you one of their own. | 10 |
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| default | 14 | A Friend of Duty | You have provided plenty of help to Duty, and this has earned you the respect of Duty fighters and their friends. But keep in mind that not everyone in the Zone is a Duty fan. | — |
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| default | 15 | A Friend of Freedom | You have provided plenty of help to Freedom, and this has earned you the respect of Freedom fighters and their friends. But keep in mind that not everyone in the Zone is a Freedom fan. | — |
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| default | 16 | A Man of Balance | You didn’t side with either faction and always acted as a free stalker. You’ve not made any enemies, but you haven’t got any new friends either. | — |
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| default | 17 | A Wealthy Client | Although you know what it’s like to be short of cash, you’re not doing too badly at the moment. In fact, sometimes your wealth can be considerable, and traders value a client of your stature. | — |
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| default | 18 | A Keeper of Secrets | Your foresight has served you well: on finding notes in Strelok's group’s stashes, you kept them until you found their rightful owner. | — |
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| default | 19 | Marked by the Zone | You managed to survive an emission 3 times without taking cover thanks to the anabiotic pills. The effects of this on your psyche are unclear, as you notice a strange silence inside your mind. It seems that you no longer hear a constant stream of thoughts. | — |
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| default | 20 | Trafficker of Information | When you get your hands on a piece of info, you always find the right buyer. Obviously, you always have your own profit in mind when selling information to those who need it. | 10 |
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| default | 21 | A Friend of Stalkers | You’ve always helped out stalkers in trouble. Although their faction is not very tight-knit, you now have allies in the unofficial stalker brotherhood who will help you in combat and afterwards too. | — |
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| default | 22 | Gifts of nature | Find legendary Heart of the Oasis. | — |
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| default | 23 | Alpha predator | You killed 300 mutants — the Zone is a safer place, at least for a while. | 300 |
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| default | 24 | Coffee reactor | You drank 100 energy drinks. The Zone is too big to be slow. | 100 |
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| default | 25 | Pinocchio | Listen to all Filnt's stories. | 7 |
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| default | 26 | Detectortive | Find at least one artifact with the help of each detector. | 4 |
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| default | 27 | Well-timed backup | Save all stalkers from Kovalsky group during the final evacuation. | — |
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| default | 28 | Under every rock | Find and acquire items from every stash in Zaton which contains any weapon. | 18 |
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| default | 29 | Ghostbuster | Kill three poltergeists. | 3 |
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| default | 30 | Unsinkable | Enter Skadovsk for the first time. | 1 |
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| default | 31 | Arkless | Meet Noah. | — |
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| default | 32 | Train to Yaniv | Enter Yaniv for the first time. | 1 |
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| default | 33 | Imperfect plans | Frisk all Stingray helicopters. | — |
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| default | 34 | Forgotten paths | Gather the squad and go to overpass. | — |
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| default | 35 | Purgatory | Enter Laundromat for the first time. | 1 |
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| default | 36 | Item 62 | Find the weapon of future. | — |
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| default | 37 | Librarian | Get all documents in Lab X-8. | 6 |
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| default | 38 | Evacuation | Complete the game by evacuating on a helicopter. | — |
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| default | 39 | Stalker by blood | Complete the game and decide to stay in the Zone. | — |
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| default | 40 | Mirone, is it you? | Find Mirone. | — |
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| default | 41 | Old acquaintance | Meet Petruha and help him get out of the anomaly. | — |
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| default | 42 | Agent F-1 | Kill 100 enemies with hand grenades. | 100 |
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| default | 43 | Natural disaster | Simultaneously equip Snowflake, Flame, Stone flower and Moonlight. | — |
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| default | 44 | It's all fake | Finish the game on Novice difficulty. | — |
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| default | 45 | Intelligence agent | Finish the game on Stalker difficulty. | — |
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| default | 46 | The Zone will remember us | Finish the game on Veteran or Master difficulty. | — |
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| default | 47 | Irresistable call | Complete S.T.A.L.K.E.R.: Call of Prypiat. | — |
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