Techtonica

Techtonica

PS5
Version: 01.00
Viewing as IP-3-R-R-YI
Platinum 1Gold 8Silver 7Bronze 8
21 of 64 players (32.81%) have 100% this game.
7,260 Rarity Points
13 Rarity (Game) Points
Version 01.00 New
New value:
Techtonica

Trophy Groups

Group Name Detail Icon
default Techtonica
Techtonica

Trophies

Group # Name Detail Target Icon
default 0 Peak Production Awarded for the accomplishment of all objectives.
Peak Production
default 1 Groundbreakers, Assemble! Awarded for the initial construction and placement of an Assembler.
Groundbreakers, Assemble!
default 2 Many Hands Awarded for the construction and placement of 100 Assemblers.
Many Hands
default 3 Getting the Point Awarded for the construction and placement of 10 Mining Drills.
Getting the Point
default 4 Dreaming of Electric Sheep Awarded for the construction of 100 Electrical Components.
Dreaming of Electric Sheep
default 5 Overclocked Awarded for the construction of 10 Processor Units.
Overclocked
default 6 Cool S Awarded for the construction of 20 Cooling Systems.
Cool S
default 7 Circuit Breaker Awarded for the construction of 10 Advanced Circuits.
Circuit Breaker
default 8 Belter Loader Awarded for the placement of 100 Conveyor Belts.
Belter Loader
default 9 Monumental Awarded for the discovery of an unsettling structure.
Monumental
default 10 Twist of Freight Awarded for the full establishment of Freight Elevator operations in Sector VICTOR.
Twist of Freight
default 11 The Butterfly Effect Awarded for discovery of the Butterfly Grove area.
The Butterfly Effect
default 12 Chasing Waterfalls Awarded for discovery of the Central Falls area.
Chasing Waterfalls
default 13 Mush Room Awarded for discovery of the Fungus Grotto area.
Mush Room
default 14 Thresher Refresher Awarded for the construction of 10 Plantmatter Frames.
Thresher Refresher
default 15 Black Hole Gun, Wontcha Come Awarded for construction of the M.O.L.E. Terrain Manipulation Device.
Black Hole Gun, Wontcha Come
default 16 Cold Cut Awarded for enhancing the M.O.L.E with the use of Coolant.
Cold Cut
default 17 Might as Well... Awarded for successfully descending out of a facility by the only means available.
Might as Well...
default 18 Square Root Awarded for the recovery of key assets in Sector LIMA.
Square Root
default 19 STEM Program Awarded for the successful manufacture of Kindlevine Stems.
STEM Program
default 20 Concrete Jungle Awarded for the significant deployment of base building assets.
Concrete Jungle
default 21 Blast Radius Awarded for the construction of explosive industrial technologies.
Blast Radius
default 22 Arrhythmia Awarded for the recovery of all PULSE Situation Room data.
Arrhythmia
default 23 Greater Goods Awarded for the understanding of a greater purpose.
Greater Goods