Techtonica

Techtonica

PS5
Version: 01.00
Viewing as HalilGameTV
Platinum 1 • Gold 8 • Silver 7 • Bronze 8
26 of 76 players (34.21%) have 100% this game.
6,024 Rarity Points
11 Difficulty Points
Version 01.00 New
New value:
Techtonica

Trophy Groups

Group Name Detail Icon
default Techtonica —
Techtonica

Trophies

Group # Name Detail Target Icon
default 0 Peak Production Awarded for the accomplishment of all objectives. —
Peak Production
default 1 Groundbreakers, Assemble! Awarded for the initial construction and placement of an Assembler. —
Groundbreakers, Assemble!
default 2 Many Hands Awarded for the construction and placement of 100 Assemblers. —
Many Hands
default 3 Getting the Point Awarded for the construction and placement of 10 Mining Drills. —
Getting the Point
default 4 Dreaming of Electric Sheep Awarded for the construction of 100 Electrical Components. —
Dreaming of Electric Sheep
default 5 Overclocked Awarded for the construction of 10 Processor Units. —
Overclocked
default 6 Cool S Awarded for the construction of 20 Cooling Systems. —
Cool S
default 7 Circuit Breaker Awarded for the construction of 10 Advanced Circuits. —
Circuit Breaker
default 8 Belter Loader Awarded for the placement of 100 Conveyor Belts. —
Belter Loader
default 9 Monumental Awarded for the discovery of an unsettling structure. —
Monumental
default 10 Twist of Freight Awarded for the full establishment of Freight Elevator operations in Sector VICTOR. —
Twist of Freight
default 11 The Butterfly Effect Awarded for discovery of the Butterfly Grove area. —
The Butterfly Effect
default 12 Chasing Waterfalls Awarded for discovery of the Central Falls area. —
Chasing Waterfalls
default 13 Mush Room Awarded for discovery of the Fungus Grotto area. —
Mush Room
default 14 Thresher Refresher Awarded for the construction of 10 Plantmatter Frames. —
Thresher Refresher
default 15 Black Hole Gun, Wontcha Come Awarded for construction of the M.O.L.E. Terrain Manipulation Device. —
Black Hole Gun, Wontcha Come
default 16 Cold Cut Awarded for enhancing the M.O.L.E with the use of Coolant. —
Cold Cut
default 17 Might as Well... Awarded for successfully descending out of a facility by the only means available. —
Might as Well...
default 18 Square Root Awarded for the recovery of key assets in Sector LIMA. —
Square Root
default 19 STEM Program Awarded for the successful manufacture of Kindlevine Stems. —
STEM Program
default 20 Concrete Jungle Awarded for the significant deployment of base building assets. —
Concrete Jungle
default 21 Blast Radius Awarded for the construction of explosive industrial technologies. —
Blast Radius
default 22 Arrhythmia Awarded for the recovery of all PULSE Situation Room data. —
Arrhythmia
default 23 Greater Goods Awarded for the understanding of a greater purpose. —
Greater Goods