This game has been merged into Edge of Sanity. Earned trophies in this entry will not be accounted for on any leaderboard.
1 of 6 players (16.67%) have 100% this game.
Version 01.01 New
New value:

New value:Edge of Sanity
Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | Edge of Sanity | Edge of Sanity |
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Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | Edge of Sanity | Unlocked all the trophies in the game. | — |
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| default | 1 | Welcome to Alaska | Complete Chapter 1 | — |
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| default | 2 | Truck Off! | Complete Chapter 2 | — |
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| default | 3 | Belly of the Beast | Complete Chapter 3 | — |
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| default | 4 | The Stars Weren't Right | Confront the Cult Leader | — |
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| default | 5 | How The Tide Turns | Confront the Hunter | — |
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| default | 6 | Inhuman Resources | Save Clair | — |
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| default | 7 | Hard Hat - Soft Heart | Save David | — |
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| default | 8 | I Ain't Got Time To Bleed | Save Frank | — |
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| default | 9 | We Do What We Must Because We Can | Save Linda | — |
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| default | 10 | All The Creatures, Great and Small | Save Jackie | — |
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| default | 11 | Woof, Woof Woof! | Save Max | — |
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| default | 12 | Trust Me, Pal | Save Paul | — |
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| default | 13 | Let Me Tell You About Our Lord And Savior | Save Roger | — |
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| default | 14 | Believe Us, He's Better Off That Way | Save Scot | — |
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| default | 15 | Everybody Lives! | All your companions survived | — |
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| default | 16 | And It's All Your Fault | A companion died in camp | — |
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| default | 17 | I Have No Eyes And I Must Burn | Use your lamp to kill a maggot | — |
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| default | 18 | It's a trap! | Use a trap to kill a monster | — |
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| default | 19 | Home Improvement | Use a tool to kill a monster | — |
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| default | 20 | That Is Not Dead Which Can Eternal Lie | Finish the game in ironman mode | — |
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| default | 21 | Unclaimed | Finish the game without dying | — |
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| default | 22 | It's Just A Color... Out Of Space | Unlock the first madness level | — |
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| default | 23 | Chords Struck On The Cosmic Scale | Unlock the second madness level | — |
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| default | 24 | The Terrifying Vistas of Reality | Unlock the third madness level | — |
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| default | 25 | The Beast's Dream | Unlock the fourth madness level | — |
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| default | 26 | Sane To The Hideous End | Finish the game with no unlocked trauma perks (except the first one) | — |
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| default | 27 | My Crafting Brings All Preppers To The Yard | Unlock any station to its maximum level | — |
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| default | 28 | Haunter Of The Dark | Finish a mine expedition without using your lamp | — |
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| default | 29 | Damn Right, It's Prepper Than Yours | Unlock all stations to their maximum level | — |
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| default | 30 | What A Terrible Day To Have Eyes | Visit Clair's Happy Place | — |
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| default | 31 | Uncanny Resemblance | Watch David create some art | — |
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| default | 32 | These Boots Are Made For Activism | Support Jackie's effort to explore the local fauna | — |
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| default | 33 | Morality Is A Lie | Have a field day with Linda | — |
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| default | 34 | Canine Curiosity | Discover a different side of Max | — |
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| default | 35 | Does It Spark Joy? | Investigate Paul's material obsessions | — |
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| default | 36 | Fear And Loathing In Alaska | Go on a spiritual journey with Roger | — |
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| default | 37 | In His Restless Dreams, I See That Lab | Get a glimpse at Scot's fractured mind | — |
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| default | 38 | Voyage Far, Don't Fear The Unknown | Finish your first expedition. | — |
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| default | 39 | Heart (Symbol) | Complete the ritual in the PRISM Offices | — |
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| default | 40 | Beware The Worm, Carter! | Complete the final ritual | — |
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| default | 41 | A Dream Within A Dream | Collect all eldritch journals | — |
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| default | 42 | Gotta Catch Them All | Collect all monster journals | — |
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| default | 43 | The Pitfalls Of Compassion | Give the key to the prisoner | — |
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| default | 44 | Rocks Fall, Everybody Dies | Kill the first Tentaculus | — |
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| default | 45 | Between A Lock And A Hard Place | Enter 200 combinations into a single lock | — |
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| default | 46 | The Only Monster Left Alive | Finish an expedition with no enemies left alive | — |
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| default | 47 | In Case of Emergency, Break Reality | Use a Thurul Flare Gun | — |
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| default | 48 | It's Dangerous To Go Alone | Finish the game with only one companion left alive | — |
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| default | 49 | ´Tis But A Scratch | Survive an expedition with 10% HP or less | — |
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| default | 50 | You Cannot Pet The Worm | Escape the worm | — |
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| default | 51 | The Abyss Stares Back | Die to Madness | — |
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