This game has been merged into Operation Bodycam. Earned trophies in this entry will not be accounted for on any leaderboard.
10 of 11 players (90.91%) have 100% this game.
Version 01.00 New
New value:

New value:Trophy of Operation Bodycam
Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | Operation Bodycam | Trophy of Operation Bodycam |
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Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | Survivor | Achieve all Trophies | — |
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| default | 1 | FirstHint | Obtains on interacting with note behind at the start of the first level | — |
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| default | 2 | StrangeStory | Obtains on interacting with note located on pallets in warehouse with 2 blue doors in level 1 | — |
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| default | 3 | Warning | Obtains on interacting with note located on the wall of a metal container with a roof located under the pipe near the empty reels in level 1 | — |
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| default | 4 | Ben | Obtains on interacting with note located on pallets near warehouse with 2 blue doors in level 1 | — |
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| default | 5 | Overthinking | Obtains on interacting with note located on pallets in warehouse with green door at the corner of the map | — |
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| default | 6 | Mystery | Obtains on interacting with note located on empty reel in warehouse with green door at the corner of the map | — |
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| default | 7 | SadLetter | Obtains on interacting with note located on metal beams in warehouse with green door at the corner of the map | — |
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| default | 8 | Level1 | Obtains on finishing level 1 | — |
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| default | 9 | AllHere | Obtains on interacting with note located on metal door in level 2, there is 3 boxes near the door | — |
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| default | 10 | Sunny | Obtains on interacting with note located on pallets outside on building | — |
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| default | 11 | Hint | Obtains on interacting with note located on the wall against the exit from building in which player starts level 2 | — |
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| default | 12 | Question | Obtains on interacting with note located on the exhaust pipe on the roof of the building | — |
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| default | 13 | SilverKey | Obtains on interacting with silver key in level 1 | — |
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| default | 14 | GoldenKey | Obtains on interacting with Golden key in level 1 | — |
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| default | 15 | GreenDoor | Obtains on interacting with green door in level 1 | — |
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| default | 16 | MetallicDoor | Obtains on interacting with metallic door in level 2 | — |
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| default | 17 | Level2 | Obtains on finishing level 2 | — |
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| default | 18 | Killer | Obtains on killing enemy | — |
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| default | 19 | MedKit | Obtains on interacting with medical kit | — |
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| default | 20 | Level3 | Obtains on finishing level 3 | — |
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| default | 21 | RedDoor | Obtains on opening red door in level 1 | — |
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