This game has been merged into Quriocity. Earned trophies in this entry will not be accounted for on any leaderboard.
0 of 4 players (0.00%) have 100% this game.
Version 01.00 New
New value:

Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | Quriocity | — |
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Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | Platinum | Collect all trophies | — |
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| default | 1 | First city on Sister Earth | Have 2,000 people in your colony | — |
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| default | 2 | First metropolis on Sister Earth | Have 5,000 people in your colony | — |
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| default | 3 | A small step for my colony | Upgrade the Principal rover | — |
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| default | 4 | First megalopolis on Sister Earth | Have 10,000 people in your colony | — |
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| default | 5 | Builder | Build all units (Survival only) | — |
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| default | 6 | Improver | Have all units upgraded to level 3 or more (Survival only) | — |
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| default | 7 | Top-notch infrastructures | Reach level 5 with at least one unit of each type (Survival only) | — |
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| default | 8 | Bankrupt | Have less than 10,000 money (Survival only) | — |
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| default | 9 | Scientist | Complete all the research | — |
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| default | 10 | Healthy body, healthy mind | 0 infections for 15 cycles | — |
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| default | 11 | Clean energy supporter | Run the colony with 80% solar energy for 3 cycles | — |
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| default | 12 | Nuclear power supporter | Run the colony with 80% nuclear energy for 3 cycles | — |
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| default | 13 | The cycle of life | Have a colonist born, study, work and die of old age in your colony | — |
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| default | 14 | Speedrunner | Obtain the Principal rover 3 within 120 minutes (Survival only) | — |
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| default | 15 | 100 of these days! | Reach day 100 in your colony | — |
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| default | 16 | Trader | Generate 5,000,000 money from trading | — |
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| default | 17 | The bricks of the colony | Generate a total of 20,000 of each core resource (power, water, iron, rock, soil) | — |
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| default | 18 | Riches from the ground | Generate a total of 20,000 of each advanced resource (copper, gold, uranium) | — |
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| default | 19 | Properly balanced | Keep a balanced production for all resources for 5 cycles | — |
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| default | 20 | Food in stock | Generate a total of 100,000 of each food | — |
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| default | 21 | Maintainer | Reach level 3 without letting any unit's health go below 70% (Survival only) | — |
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| default | 22 | Fire fighter | Reach level 4 without letting any unit get burnt (Survival only) | — |
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| default | 23 | Officer | Reach level 4 without letting any storage get robbed (Survival only) | — |
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| default | 24 | Malfunction detected | Have a building health go below 60% (Survival only) | — |
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| default | 25 | To ash | Have 3 burnt buildings within 10 cycles (Survival only) | — |
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| default | 26 | Thieves! | Get robbed 3 times within 10 cycles (Survival only) | — |
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| default | 27 | Crafting a new civilisation | Build a total of 5,000 units | — |
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| default | 28 | Continuous improvement | Upgrade the units 30,000 times | — |
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| default | 29 | Shape over function | Build 1,000 decorations | — |
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| default | 30 | You are all welcome | Receive 500 shuttle of colonists | — |
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| default | 31 | A sound investment | Complete 200 trading expeditions | — |
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| default | 32 | Forever on Sister Earth | Have 30,000 people die of old age | — |
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| default | 33 | As good as new | Provide maintenance 3,000 times | — |
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| default | 34 | No smoke in sight | Stop fire 2,000 times | — |
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| default | 35 | Crime doesn't pay | Catch 2,000 thieves | — |
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| default | 36 | Enjoy the sight | Complete the colony tour 100 times | — |
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| default | 37 | Rookie colony manager | Complete 10 campaigns | — |
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| default | 38 | Experienced colony manager | Complete 25 campaigns | — |
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| default | 39 | Veteran colony manager | Complete 50 campaigns | — |
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| default | 40 | As forecasted | See rain or snow 50 times | — |
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| default | 41 | Training complete! | Complete the tutorial campaigns | — |
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