120 of 1,140 players (10.53%) have 100% this game.
3,567 Rarity Points
266 Rarity (Game) Points
266 Rarity (Game) Points
Version 01.05 New
New value:

New value:The most inaccurate medieval cemetery management sim of all time. Build and manage your own graveyard, explore the dungeon, craft and build. Become a farmer -- or an alchemist! Complete quests and burn some witches!
Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | Graveyard Keeper | The most inaccurate medieval cemetery management sim of all time. Build and manage your own graveyard, explore the dungeon, craft and build. Become a farmer -- or an alchemist! Complete quests and burn some witches! |
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| 001 | Stranger Sins | Stranger Sins |
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| 002 | Game of Crone | Game of Crone |
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| 003 | Better Save Soul | Better Save Soul |
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Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | Collect all Trophies. | Collect all Trophies. | — |
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| default | 1 | Novice gravedigger | Buried your first body. | — |
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| default | 2 | Advanced gravedigger | Buried 10 bodies. | — |
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| default | 3 | Shovel master | Buried 50 bodies. | — |
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| default | 4 | First slice | Got your first slice of meat. Smells a little strange, but looks like ordinary meat... | — |
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| default | 5 | Sashimi master | Made 30 slices. You've got the perfect size slice pretty much down. | — |
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| default | 6 | His house | Upgraded the church. | — |
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| default | 7 | His mansion | Upgraded the church for the second time. | — |
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| default | 8 | A fish a day! | Caught 6 different types of fish. One fish for every day! | — |
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| default | 9 | Fish collector | Caught 10 different types of fish. | — |
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| default | 10 | Ichthyologist | Caught 15 types of fish! You know everything about fish. They feel uncomfortable about it... | — |
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| default | 11 | Brutal fisherman | Caught 200 fish. Your name is used to terrify misbehaving fish larvae. | — |
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| default | 12 | Gold fish | Got a gold fish. Want to make a wish? | — |
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| default | 13 | Kitchen boy | Cooked 10 different dishes or drinks. | — |
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| default | 14 | Cook | Cooked 20 different dishes or drinks. | — |
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| default | 15 | Chef | Cooked 30 different dishes or drinks. You can call yourself a Chef now. | — |
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| default | 16 | Dream dinner | Made a gold-star dinner. | — |
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| default | 17 | Tastes like home | Ate a fish stick. It reminded you of home... | — |
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| default | 18 | Apprentice | Discovered 5 alchemy recipes. You're getting to know how things work in the lab. | — |
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| default | 19 | Alchemist | Discovered 10 alchemy recipes. Just remember, the Philosopher's Stone is a lie. | — |
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| default | 20 | Master alchemist | Discovered 20 alchemy recipes. Now it's time to buy a white van and drive into the desert. | — |
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| default | 21 | Health care | 50 health potions. -- And all of them red! | — |
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| default | 22 | MacPlayer | There can be only one. | — |
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| default | 23 | Not far from the ground | Dungeon level 5 cleared! | — |
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| default | 24 | Scary dungeon depths | Dungeon level 10 cleared! | — |
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| default | 25 | Nothing underneath | Dungeon level 15 cleared! | — |
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| default | 26 | Golden pumpkin | Harvested a gold-star pumpkin. | — |
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| default | 27 | Winemaker | Made a gold-star wine. | — |
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| default | 28 | Old Astrologer | Met Astrologer. He's wise and tired of everything, even life. | — |
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| default | 29 | Charm itself | Met Ms Charm. There's something about this woman that you can't understand. | — |
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| default | 30 | Wealthy merchant | Met Merchant. He's always ready to do business. Except around dinner time. | — |
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| default | 31 | Holy Inquisition | Met the Lord Inquisitor. An unwavering kind of guy. You definitely wouldn't want to be his enemy. | — |
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| default | 32 | Sweetheart Bishop | Met Bishop. His motto - Pray, preach, and look like you won the lottery. | — |
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| default | 33 | Shady Snake | Met Snake. He seems dangerous. You get why everybody calls him Snake. | — |
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| default | 34 | Summon a chicken | Snake summoned a chicken. Well... it's a start. Better than nothing. | — |
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| default | 35 | Side quest | You killed a Vampire Hunter. In life, there are no side quests. | — |
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| default | 36 | Simple but stylish | Decorated a Dark Shrine. Looks better than your first apartment! | — |
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| default | 37 | Not a hot dog | Sold burgers at the burning ceremony. It's a mystery why you didn't make hotdogs. | — |
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| default | 38 | Match 3 | Collected three dark organs. Three in a row! The Inquisition is going to get a prize! | — |
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| default | 39 | Night watch | Got rid of the guardsmen's ambush. Now you are the Witch Hill Keeper too! | — |
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| default | 40 | Perfume | Gave some perfume to Ms Charm. It smells nice, and wasn't tested on animals. | — |
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| default | 41 | Ideal song | Got an Ideal Song from Vagner. Now you know how you'll make a million bucks, once you get back home. | — |
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| default | 42 | Graveyard Veggies | Started a company with Merchant. A great name for a successful company! | — |
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| default | 43 | On every shelf | Your company achieved 5 Fame. When you want quality vegetables -- you go to the graveyard! | — |
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| default | 44 | Best seller | Gave a gold-star book to Astrologer. You should consider writing six more... | — |
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| default | 45 | Even here | Fixed the garden. You'll spend a lot of time here... | — |
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| default | 46 | Stone fence | Built a stone fence around the graveyard. Your graveyard is well protected now. | — |
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| default | 47 | Marble | Got the marble quarry ready. Marble is better than stone. | — |
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| default | 48 | A perfect gift | Gave a skull to Astrologer. A skull makes a nice present indeed! | — |
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| default | 49 | The Mill | Fixed the mill. No further need to grind everything by hand. | — |
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| default | 50 | A book with funny pictures | Gave the Necronomicon to Snake. Hope nobody uses it as cookbook! | — |
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| default | 51 | Bridge builder | Fixed the bridge. Whatever else happens, you'll always be remembered as a great bridge builder! | — |
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| default | 52 | Just green points | Collected 1000 green points. They do not decay at midnight. So that was easy. | — |
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| default | 53 | Just blue points | Collected 1000 blue points. They do not decay at midnight. So that was easy. | — |
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| default | 54 | Just red points | Collected 1000 red points. They do not decay at midnight. So that was easy. | — |
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| default | 55 | More green points! | Collected 3000 green points. Ok. Now that's impressive. | — |
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| default | 56 | More blue points! | Collected 3000 blue points. Ok. Now that's impressive. | — |
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| default | 57 | More red points! | Collected 3000 red points. Ok. Now that's impressive. | — |
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| default | 58 | Back home | Switched on the portal. Are you sure you want leave? | — |
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| default | 59 | Prodigal father | Helped Astrologer reunite with his family. | — |
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| default | 60 | Two brothers | Helped Merchant forgive his brother. | — |
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| default | 61 | A father and a son | Helped Snake with his dark ceremony. | — |
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| default | 62 | He trusted you... | Betrayed Gerry. That's not something you should be super-proud of. | — |
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| 001 | 63 | Landlord | Bought your first land in the Village. By cheating a sick and helpless old man. | — |
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| 001 | 64 | Epic skull | Your tavern's quality is 80! Ultra Wow! | — |
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| 001 | 65 | Employee of the month | Yorick became your bartender. For no salary. Slavery? No, he's made of wood! | — |
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| 001 | 66 | Best party | Threw an excellent alco-party. It's time to open the local drunk tank. | — |
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| 001 | 67 | Best mic | Put on an excellent Comedy Show. It can't be -- the guests didn't have to be commanded to laugh! | — |
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| 001 | 68 | Best concert | Put on an excellent concert. Ms. Charm received a marriage proposal from each male spectator. | — |
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| 001 | 69 | Best race | Organized an excellent rat race. Two guests lost everything and drowned themselves. | — |
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| 001 | 70 | The show must go on | Organized 15 events. You're a natural-born event manager! | — |
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| 001 | 71 | Witnessed him | Watched the Master being summon. Is that Grace you feel? | — |
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| 001 | 72 | A nation divided | Watched the scene at the Coliseum. Unemployment benefits is everything. | — |
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| 001 | 73 | Viva la King | Watched the destruction of the Bridge. Always think before destroying bridges! | — |
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| 001 | 74 | Read before signing | Witnessed the Contract signing. Who are "truly guilty men"? | — |
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| 001 | 75 | King Gerry | Watched the scene in the bath house. You saw that one coming, didn't you? | — |
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| 002 | 76 | The face of the enemy | Exposed the vampire. Time to play Van Helsing! | — |
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| 002 | 77 | Blood supplier | Brought corpse blood to the vampire. Not very tasty, but better than many popular diets! | — |
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| 002 | 78 | Mysterious woman | Watched a scene from the past. Nothing is clear but it's quite intriguing... | — |
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| 002 | 79 | Exterminate! | All the ambushes have been cleared out. The Terminator and Rambo would have been proud. | — |
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| 002 | 80 | Awkward interrogation | Interrogated vampire Carl, leaving Carl greatly enlightened. | — |
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| 002 | 81 | Between worlds | Worked on someone's memory. Time to add "Neurosurgeon" to your CV. | — |
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| 002 | 82 | Lesser evil | Lady Beatrice made you an offer you can't refuse. Unless you decide to refuse. | — |
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| 002 | 83 | Refugees are safe | You rescued the refugees. Welcome to the Inquisition's blacklist! | — |
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| 002 | 84 | Long live the Revolution | The Revolution has come to pass. It's time to look back on why you started it. | — |
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| 002 | 85 | Camp | Now you have your own camp! And hundreds of potential enemies -- in the form of Inquisitors. | — |
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| 002 | 86 | Developed camp | You've improved your camp. The chances that the refugees will die of starvation got lower. | — |
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| 002 | 87 | Strengthened camp | You've provided the camp with some fortifications. They look dubious, but the settlers like them. | — |
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| 002 | 88 | Paradise | Your camp is flawless. You should write a guide to camp management! | — |
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| 003 | 89 | Strange delivery | Someone had to become the first client of the Donkey Express. | — |
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| 003 | 90 | Long-awaited appreciation | Fill the Bishop.. with pride. | — |
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| 003 | 91 | The first session of curing therapy | Start Euric's treatment. | — |
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| 003 | 92 | A controlled ignition | Fire is so mesmerizing - even moreso when there's a boiling Inquisitor involved. | — |
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| 003 | 93 | A fortunate gift | Share the secrets of haute cuisine with the Merchant. | — |
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| 003 | 94 | The second session of curing therapy | Continue Euric's treatment. He says he's feeling better. Probably. | — |
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| 003 | 95 | Endless sadness | Practice makes perfect! Even if it's the sadness of the Astrologer. | — |
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| 003 | 96 | The birth of passion | Witness an embarrassingly hot scene. | — |
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| 003 | 97 | A vulnerability for authority | Even the strongest and most unswerving have their weakness. | — |
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| 003 | 98 | The third session of curing therapy | The treatment is over, but Euric doesn't look so cured. | — |
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| 003 | 99 | Dissatisfied villagers | The villagers are unhappy about something. Pray it's not your fault. | — |
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| 003 | 100 | Help the villagers | They should be satisfied. At least for now. | — |
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| 003 | 101 | Return to the beginning | Nothing is keeping Smiler here any longer. Let him continue his journey - to a new beginning. | — |
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