This game has been merged into World-Splitter. Earned trophies in this entry will not be accounted for on any leaderboard.
0 of 1 players (0.00%) have 100% this game.
Version 01.00 New
New value:

Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | World-Splitter | — |
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Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | 100% | Unlock all other trophies | — |
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| default | 1 | Challanger | Gain a bronce medal or better in all singleplayer chalanges. | — |
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| default | 2 | Veteran | Gain a silver medal or better in all singleplayer chalanges. | — |
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| default | 3 | Dimension Master | Gain a gold medal in all singleplayer chalanges. | — |
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| default | 4 | Hobby Collector | Find and collect 50% of all monsters in the singleplayer campaign. | — |
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| default | 5 | Collector | Find and collect all monsters in the singleplayer campaign. | — |
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| default | 6 | Chapter I | Complete all levels in world I. | — |
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| default | 7 | Chapter II | Complete all levels in world II. | — |
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| default | 8 | Chapter III | Complete all levels in world III. | — |
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| default | 9 | Chapter IV | Complete all levels in world IV. | — |
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| default | 10 | Chapter V | Complete all levels in world V. | — |
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| default | 11 | Chapter VI | Complete all levels in world VI. | — |
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| default | 12 | No Mercy | Defeat your first spike ball. | — |
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| default | 13 | Mechanic | Activate a lever for the first time. | — |
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| default | 14 | Portale! | Enter your first portal. | — |
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| default | 15 | Spin it! | Finish your first rotation level. | — |
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| default | 16 | Teamwork! | Complete your first coop level | — |
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| default | 17 | Best Buddy | Complete all coop levels. | — |
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| default | 18 | Break the Lever! | Activate a lever 20 times within a short time. | — |
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| default | 19 | Weakest Link | Die after the other players already finished | — |
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| default | 20 | Impossible Cave | Reach the non reachable room. | — |
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| default | 21 | Coffeebreak | Idle for 1 minute | — |
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| default | 22 | Spin to win | Complete a level without stopping to rotate the dimension rift. | — |
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