XCOM 2

XCOM 2

PS4
Version: 01.02
Viewing as MazPoint
Platinum 1 • Gold 2 • Silver 18 • Bronze 60
140 of 1,833 players (7.64%) have 100% this game.
2,180 Rarity Points
304 Difficulty Points
Version 01.02
Previous value:
XCOM 2
New value:
XCOM 2

Trophy Groups

Group Name Detail Icon
default XCOM 2 Trophy set of XCOM 2
Previous value:
XCOM 2
New value:
XCOM 2
001 XCOM 2 Alien Hunters Trophy set of Alien Hunters
Previous value:
XCOM 2 Alien Hunters
New value:
XCOM 2 Alien Hunters
002 XCOM 2 Shen's Last Gift Trophy set of Shen's Last Gift
Previous value:
XCOM 2 Shen's Last Gift
New value:
XCOM 2 Shen's Last Gift
003 War of the Chosen Trophy set of War of the Chosen
Previous value:
War of the Chosen
New value:
War of the Chosen

Trophies

Group # Name Detail Target Icon
default 11
Previous value:Duty Calls
New value:Rumor Hunter
Previous value:Complete Chapter 5 in Chris' campaign.
New value:Complete a Rumor
—
Previous value:
Rumor Hunter
New value:
Rumor Hunter
Version 01.02

Trophies

Group # Name Detail Target Icon
default 11
Previous value:Rumor Hunter
New value:Duty Calls
Previous value:Complete a Rumor
New value:Complete Chapter 5 in Chris' campaign.
—
Previous value:
Duty Calls
New value:
Duty Calls
Version 01.02

Trophies

Group # Name Detail Target Icon
default 0 Commander Unlocked all other XCOM 2 trophies —
Previous value:
Commander
New value:
Commander
default 1 Earth Avenged Overthrow the aliens at any difficulty level —
Previous value:
Earth Avenged
New value:
Earth Avenged
default 2 Defender of Humanity Overthrow the aliens on Commander difficulty —
Previous value:
Defender of Humanity
New value:
Defender of Humanity
default 3 Immortal Commander Overthrow the aliens on Legend difficulty —
Previous value:
Immortal Commander
New value:
Immortal Commander
default 4 Tinker Build an experimental item in the Proving Grounds —
Previous value:
Tinker
New value:
Tinker
default 5 Rise of the Resistance Make contact with a region —
Previous value:
Rise of the Resistance
New value:
Rise of the Resistance
default 6 First Blood Complete the tactical tutorial —
Previous value:
First Blood
New value:
First Blood
default 7 Rebel Radio Build Resistance Comms —
Previous value:
Rebel Radio
New value:
Rebel Radio
default 8 Codebreaker Build the Shadow Chamber —
Previous value:
Codebreaker
New value:
Codebreaker
default 9 Room to Grow Upgrade a facility —
Previous value:
Room to Grow
New value:
Room to Grow
default 10 Shadow Broker Sell goods worth 1000 supplies to the Black Market (Can span multiple games) —
Previous value:
Shadow Broker
New value:
Shadow Broker
default 11 Rumor Hunter Complete a Rumor —
Previous value:
Rumor Hunter
New value:
Rumor Hunter
default 12 A Horrible Truth Recover the Blacksite Data —
Previous value:
A Horrible Truth
New value:
A Horrible Truth
default 13 A Grim Key Recover a Codex Brain —
Previous value:
A Grim Key
New value:
A Grim Key
default 14 A Dark Doorway Recover the Psi Gate —
Previous value:
A Dark Doorway
New value:
A Dark Doorway
default 15 A Line Crossed Complete the Avatar Autopsy —
Previous value:
A Line Crossed
New value:
A Line Crossed
default 16 A God Falls Kill an Avatar —
Previous value:
A God Falls
New value:
A God Falls
default 17 Meat Over Metal Kill a Sectopod on the same turn you encounter it (in Single Player) —
Previous value:
Meat Over Metal
New value:
Meat Over Metal
default 18 Like Clockwork Complete a successful ambush —
Previous value:
Like Clockwork
New value:
Like Clockwork
default 19 Mechlord Hack a Sectopod —
Previous value:
Mechlord
New value:
Mechlord
default 20 Nick of Time Evacuate a soldier whose bleed-out timer is still running —
Previous value:
Nick of Time
New value:
Nick of Time
default 21 Locked and Loaded Upgrade a weapon —
Previous value:
Locked and Loaded
New value:
Locked and Loaded
default 22 Excalibur Completely upgrade a beam weapon with superior grade weapon upgrades —
Previous value:
Excalibur
New value:
Excalibur
default 23 David and Goliath Kill a Berserker in melee combat —
Previous value:
David and Goliath
New value:
David and Goliath
default 24 Breathing Room Kill a Viper who is strangling a squadmate —
Previous value:
Breathing Room
New value:
Breathing Room
default 25 Come Back To Me Kill a Sectoid who is currently mind controlling a squadmate —
Previous value:
Come Back To Me
New value:
Come Back To Me
default 26 Stop Hitting Yourself Kill an enemy with a hacked turret —
Previous value:
Stop Hitting Yourself
New value:
Stop Hitting Yourself
default 27 Shen's Legacy Build a facility in every Avenger slot —
Previous value:
Shen's Legacy
New value:
Shen's Legacy
default 28 Bring It Down Sabotage an alien facility —
Previous value:
Bring It Down
New value:
Bring It Down
default 29 Have a Nice Trip Cause an enemy to fall to its death —
Previous value:
Have a Nice Trip
New value:
Have a Nice Trip
default 30 Car Explosion Cause an enemy to die in a car explosion —
Previous value:
Car Explosion
New value:
Car Explosion
default 31 Exquisite Timing Beat the game on Commander+ difficulty by July 1st —
Previous value:
Exquisite Timing
New value:
Exquisite Timing
default 32 Who Needs Tygan? Beat the final mission using only conventional gear —
Previous value:
Who Needs Tygan?
New value:
Who Needs Tygan?
default 33 The Few and the Proud Beat the game on Commander+ difficulty without buying a Squad Size upgrade —
Previous value:
The Few and the Proud
New value:
The Few and the Proud
default 34 The Untouchables Beat the game on Commander+ without losing a soldier —
Previous value:
The Untouchables
New value:
The Untouchables
default 35 Pile 'Em Up Kill 500 aliens. (does not have to be in same game) —
Previous value:
Pile 'Em Up
New value:
Pile 'Em Up
default 36 The Most Dangerous Game Play in a multiplayer match —
Previous value:
The Most Dangerous Game
New value:
The Most Dangerous Game
default 37 Overpowered Beat a mission on Commander+ with a squad of soldiers only of the same class (but not Rookie) —
Previous value:
Overpowered
New value:
Overpowered
default 38 Heroes of the Resistance Beat a Retaliation mission with 3 or less civilian deaths —
Previous value:
Heroes of the Resistance
New value:
Heroes of the Resistance
default 39 Cyberlord Earn a second tier hack reward —
Previous value:
Cyberlord
New value:
Cyberlord
default 40 Heavy Metal Kill an enemy with every heavy weapon in the game (doesn't have to be in the same game) —
Previous value:
Heavy Metal
New value:
Heavy Metal
default 41 The Sun Never Sets Build a radio relay on every continent —
Previous value:
The Sun Never Sets
New value:
The Sun Never Sets
default 42 Global Resistance Get all of the continent bonuses available in a single campaign —
Previous value:
Global Resistance
New value:
Global Resistance
default 43 Beginner's Luck Beat a mission in June or later using only Rookies —
Previous value:
Beginner's Luck
New value:
Beginner's Luck
default 44 Brutal Collection Skulljack each different type of ADVENT soldier (does not have to be in same game) —
Previous value:
Brutal Collection
New value:
Brutal Collection
default 45 With Extreme Prejudice Skulljack an ADVENT Officer —
Previous value:
With Extreme Prejudice
New value:
With Extreme Prejudice
default 46 A Better Human Being Recover the Forge Item —
Previous value:
A Better Human Being
New value:
A Better Human Being
default 47 A Final Stand Create the Commander's Avatar —
Previous value:
A Final Stand
New value:
A Final Stand
default 48 Harder, Better, Faster, Stronger Apply a PCS upgrade to a soldier —
Previous value:
Harder, Better, Faster, Stronger
New value:
Harder, Better, Faster, Stronger
default 49 Now Am I Become Death Kill 3 enemies in a single turn, with a single soldier, without explosives —
Previous value:
Now Am I Become Death
New value:
Now Am I Become Death
default 50 Valhalla Beat the game on Commander+ difficulty in Ironman mode —
Previous value:
Valhalla
New value:
Valhalla
001 51 A Forbidden Experiment Investigate the Abandoned Research Facility —
Previous value:
A Forbidden Experiment
New value:
A Forbidden Experiment
001 52 Viper Vanquisher Kill the Viper Ruler —
Previous value:
Viper Vanquisher
New value:
Viper Vanquisher
001 53 Berserker Breaker Kill the Berserker Ruler —
Previous value:
Berserker Breaker
New value:
Berserker Breaker
001 54 Archon Annihilator Kill the Archon Ruler —
Previous value:
Archon Annihilator
New value:
Archon Annihilator
001 55 Kingslayer Kill all three alien rulers in a single game —
Previous value:
Kingslayer
New value:
Kingslayer
001 56 Deadly Arsenal Purchase all of the final tier hunter weapons —
Previous value:
Deadly Arsenal
New value:
Deadly Arsenal
001 57 Now I Am The Master Use all ruler armor abilities in a single mission —
Previous value:
Now I Am The Master
New value:
Now I Am The Master
001 58 Enemy Adopted Use a ruler armor ability against an alien ruler —
Previous value:
Enemy Adopted
New value:
Enemy Adopted
001 59 Regicide Kill an alien ruler the first time you encounter it —
Previous value:
Regicide
New value:
Regicide
001 60 Not Throwing Away My Shot Kill an alien ruler while it attempts to escape —
Previous value:
Not Throwing Away My Shot
New value:
Not Throwing Away My Shot
002 61 A Torch Passed Beat the Lost Towers mission —
Previous value:
A Torch Passed
New value:
A Torch Passed
002 62 Our New Overlords Promote a SPARK unit to Champion rank —
Previous value:
Our New Overlords
New value:
Our New Overlords
002 63 Rise of the Robots Complete a mission with three or more SPARK units in the squad —
Previous value:
Rise of the Robots
New value:
Rise of the Robots
002 64 Matter Over Mind Defeat an Avatar with a SPARK unit —
Previous value:
Matter Over Mind
New value:
Matter Over Mind
002 65 Running on Fumes A SPARK unit survives a mission it started with less than half health —
Previous value:
Running on Fumes
New value:
Running on Fumes
002 66 Bells and Whistles Outfit a SPARK unit with the highest tier weaponry and armor —
Previous value:
Bells and Whistles
New value:
Bells and Whistles
002 67 Always be Shooting Hit three shots on a single turn with a SPARK unit after using its Overdrive ability —
Previous value:
Always be Shooting
New value:
Always be Shooting
002 68 Axles to Axles, Bolts to Bolts Defeat a robotic enemy with a SPARK unit —
Previous value:
Axles to Axles, Bolts to Bolts
New value:
Axles to Axles, Bolts to Bolts
002 69 Just Like Dad Used To Make Build a SPARK unit —
Previous value:
Just Like Dad Used To Make
New value:
Just Like Dad Used To Make
002 70 Make ‘em go Boom Kill an enemy primed Derelict MEC before it can self-destruct —
Previous value:
Make ‘em go Boom
New value:
Make ‘em go Boom
003 71 A New Alliance Complete the Lost and Abandoned mission —
Previous value:
A New Alliance
New value:
A New Alliance
003 72 A Rival Silenced Permanently defeat one of the Chosen —
Previous value:
A Rival Silenced
New value:
A Rival Silenced
003 73 Zombies in a Barrel Get 15 Headshots against Lost in a single turn —
Previous value:
Zombies in a Barrel
New value:
Zombies in a Barrel
003 74 Born in the Darkness Get four kills from Shadow mode with a Reaper in a single mission —
Previous value:
Born in the Darkness
New value:
Born in the Darkness
003 75 Circle of Psi Raise a Templar to maximum Focus level, spend it all, and reach the max again in a single mission —
Previous value:
Circle of Psi
New value:
Circle of Psi
003 76 Can't Stop the Fighting Perform three offensive actions against the same target with a Skirmisher in a single turn —
Previous value:
Can't Stop the Fighting
New value:
Can't Stop the Fighting
003 77 It Takes Two Form a level 3 bond between two soldiers —
Previous value:
It Takes Two
New value:
It Takes Two
003 78 Weary Warriors Complete a mission with all Tired soldiers and no casualties —
Previous value:
Weary Warriors
New value:
Weary Warriors
003 79 Fully Operational Resistance Raise XCOM's influence with all three factions to High in a single game —
Previous value:
Fully Operational Resistance
New value:
Fully Operational Resistance
003 80 No One Left Behind Rescue a soldier who was captured by the Chosen —
Previous value:
No One Left Behind
New value:
No One Left Behind
Version 01.02 New
New value:
XCOM 2
New value:Trophy set of XCOM 2

Trophy Groups

Group Name Detail Icon
default XCOM 2 Trophy set of XCOM 2
XCOM 2
001 XCOM 2 Alien Hunters Trophy set of Alien Hunters
XCOM 2 Alien Hunters
002 XCOM 2 Shen's Last Gift Trophy set of Shen's Last Gift
XCOM 2 Shen's Last Gift
003 War of the Chosen Trophy set of War of the Chosen
War of the Chosen

Trophies

Group # Name Detail Target Icon
default 0 Commander Unlocked all other XCOM 2 trophies —
Commander
default 1 Earth Avenged Overthrow the aliens at any difficulty level —
Earth Avenged
default 2 Defender of Humanity Overthrow the aliens on Commander difficulty —
Defender of Humanity
default 3 Immortal Commander Overthrow the aliens on Legend difficulty —
Immortal Commander
default 4 Tinker Build an experimental item in the Proving Grounds —
Tinker
default 5 Rise of the Resistance Make contact with a region —
Rise of the Resistance
default 6 First Blood Complete the tactical tutorial —
First Blood
default 7 Rebel Radio Build Resistance Comms —
Rebel Radio
default 8 Codebreaker Build the Shadow Chamber —
Codebreaker
default 9 Room to Grow Upgrade a facility —
Room to Grow
default 10 Shadow Broker Sell goods worth 1000 supplies to the Black Market (Can span multiple games) —
Shadow Broker
default 11 Rumor Hunter Complete a Rumor —
Rumor Hunter
default 12 A Horrible Truth Recover the Blacksite Data —
A Horrible Truth
default 13 A Grim Key Recover a Codex Brain —
A Grim Key
default 14 A Dark Doorway Recover the Psi Gate —
A Dark Doorway
default 15 A Line Crossed Complete the Avatar Autopsy —
A Line Crossed
default 16 A God Falls Kill an Avatar —
A God Falls
default 17 Meat Over Metal Kill a Sectopod on the same turn you encounter it (in Single Player) —
Meat Over Metal
default 18 Like Clockwork Complete a successful ambush —
Like Clockwork
default 19 Mechlord Hack a Sectopod —
Mechlord
default 20 Nick of Time Evacuate a soldier whose bleed-out timer is still running —
Nick of Time
default 21 Locked and Loaded Upgrade a weapon —
Locked and Loaded
default 22 Excalibur Completely upgrade a beam weapon with superior grade weapon upgrades —
Excalibur
default 23 David and Goliath Kill a Berserker in melee combat —
David and Goliath
default 24 Breathing Room Kill a Viper who is strangling a squadmate —
Breathing Room
default 25 Come Back To Me Kill a Sectoid who is currently mind controlling a squadmate —
Come Back To Me
default 26 Stop Hitting Yourself Kill an enemy with a hacked turret —
Stop Hitting Yourself
default 27 Shen's Legacy Build a facility in every Avenger slot —
Shen's Legacy
default 28 Bring It Down Sabotage an alien facility —
Bring It Down
default 29 Have a Nice Trip Cause an enemy to fall to its death —
Have a Nice Trip
default 30 Car Explosion Cause an enemy to die in a car explosion —
Car Explosion
default 31 Exquisite Timing Beat the game on Commander+ difficulty by July 1st —
Exquisite Timing
default 32 Who Needs Tygan? Beat the final mission using only conventional gear —
Who Needs Tygan?
default 33 The Few and the Proud Beat the game on Commander+ difficulty without buying a Squad Size upgrade —
The Few and the Proud
default 34 The Untouchables Beat the game on Commander+ without losing a soldier —
The Untouchables
default 35 Pile 'Em Up Kill 500 aliens. (does not have to be in same game) —
Pile 'Em Up
default 36 The Most Dangerous Game Play in a multiplayer match —
The Most Dangerous Game
default 37 Overpowered Beat a mission on Commander+ with a squad of soldiers only of the same class (but not Rookie) —
Overpowered
default 38 Heroes of the Resistance Beat a Retaliation mission with 3 or less civilian deaths —
Heroes of the Resistance
default 39 Cyberlord Earn a second tier hack reward —
Cyberlord
default 40 Heavy Metal Kill an enemy with every heavy weapon in the game (doesn't have to be in the same game) —
Heavy Metal
default 41 The Sun Never Sets Build a radio relay on every continent —
The Sun Never Sets
default 42 Global Resistance Get all of the continent bonuses available in a single campaign —
Global Resistance
default 43 Beginner's Luck Beat a mission in June or later using only Rookies —
Beginner's Luck
default 44 Brutal Collection Skulljack each different type of ADVENT soldier (does not have to be in same game) —
Brutal Collection
default 45 With Extreme Prejudice Skulljack an ADVENT Officer —
With Extreme Prejudice
default 46 A Better Human Being Recover the Forge Item —
A Better Human Being
default 47 A Final Stand Create the Commander's Avatar —
A Final Stand
default 48 Harder, Better, Faster, Stronger Apply a PCS upgrade to a soldier —
Harder, Better, Faster, Stronger
default 49 Now Am I Become Death Kill 3 enemies in a single turn, with a single soldier, without explosives —
Now Am I Become Death
default 50 Valhalla Beat the game on Commander+ difficulty in Ironman mode —
Valhalla
001 51 A Forbidden Experiment Investigate the Abandoned Research Facility —
A Forbidden Experiment
001 52 Viper Vanquisher Kill the Viper Ruler —
Viper Vanquisher
001 53 Berserker Breaker Kill the Berserker Ruler —
Berserker Breaker
001 54 Archon Annihilator Kill the Archon Ruler —
Archon Annihilator
001 55 Kingslayer Kill all three alien rulers in a single game —
Kingslayer
001 56 Deadly Arsenal Purchase all of the final tier hunter weapons —
Deadly Arsenal
001 57 Now I Am The Master Use all ruler armor abilities in a single mission —
Now I Am The Master
001 58 Enemy Adopted Use a ruler armor ability against an alien ruler —
Enemy Adopted
001 59 Regicide Kill an alien ruler the first time you encounter it —
Regicide
001 60 Not Throwing Away My Shot Kill an alien ruler while it attempts to escape —
Not Throwing Away My Shot
002 61 A Torch Passed Beat the Lost Towers mission —
A Torch Passed
002 62 Our New Overlords Promote a SPARK unit to Champion rank —
Our New Overlords
002 63 Rise of the Robots Complete a mission with three or more SPARK units in the squad —
Rise of the Robots
002 64 Matter Over Mind Defeat an Avatar with a SPARK unit —
Matter Over Mind
002 65 Running on Fumes A SPARK unit survives a mission it started with less than half health —
Running on Fumes
002 66 Bells and Whistles Outfit a SPARK unit with the highest tier weaponry and armor —
Bells and Whistles
002 67 Always be Shooting Hit three shots on a single turn with a SPARK unit after using its Overdrive ability —
Always be Shooting
002 68 Axles to Axles, Bolts to Bolts Defeat a robotic enemy with a SPARK unit —
Axles to Axles, Bolts to Bolts
002 69 Just Like Dad Used To Make Build a SPARK unit —
Just Like Dad Used To Make
002 70 Make ‘em go Boom Kill an enemy primed Derelict MEC before it can self-destruct —
Make ‘em go Boom
003 71 A New Alliance Complete the Lost and Abandoned mission —
A New Alliance
003 72 A Rival Silenced Permanently defeat one of the Chosen —
A Rival Silenced
003 73 Zombies in a Barrel Get 15 Headshots against Lost in a single turn —
Zombies in a Barrel
003 74 Born in the Darkness Get four kills from Shadow mode with a Reaper in a single mission —
Born in the Darkness
003 75 Circle of Psi Raise a Templar to maximum Focus level, spend it all, and reach the max again in a single mission —
Circle of Psi
003 76 Can't Stop the Fighting Perform three offensive actions against the same target with a Skirmisher in a single turn —
Can't Stop the Fighting
003 77 It Takes Two Form a level 3 bond between two soldiers —
It Takes Two
003 78 Weary Warriors Complete a mission with all Tired soldiers and no casualties —
Weary Warriors
003 79 Fully Operational Resistance Raise XCOM's influence with all three factions to High in a single game —
Fully Operational Resistance
003 80 No One Left Behind Rescue a soldier who was captured by the Chosen —
No One Left Behind