8 of 19 players (42.11%) have 100% this game.
25,091 Rarity Points
17 Difficulty Points
17 Difficulty Points
Version 01.00 New
New value:

Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | Life of Delta | — |
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Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | WHERE IS JOE? | Find out what happened to him. | — |
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| default | 1 | GET OUT OF THE HOUSE | Charge Delta's batteries and get ouf of the house. | — |
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| default | 2 | GET THE FLAG | Get the flag for the trader, so he can give you a ride to the nearby village. | — |
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| default | 3 | SPIDER LIKES SHINY THINGS | Make a shiny crystal for the spider. | — |
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| default | 4 | BRING FRED BACK TO LIFE | Fred is out of power, and there are glitches in his software. | — |
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| default | 5 | CURE THE CHEMIST’S COW | Cure the Chemist's cow by mixing one of the potion maker’s potions. | — |
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| default | 6 | GET THE MISSING PARTS | Collect all missing parts needed for repairing the flying ship. | — |
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| default | 7 | REPAIR THE FLYING SHIP | Use the newly found items to repair the Drifter’s old ship. | — |
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| default | 8 | DETECTIVE TIME | Let's gather some information about Joe. | — |
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| default | 9 | LOCATE THE ARMY BASE | We need to find Joe's location. | — |
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| default | 10 | THE ESCAPE | We need to get out of the police compound. | — |
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| default | 11 | COOKING TIME | Prepare all sushi sets. | — |
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| default | 12 | A FRIEND IN NEED | Save the cooking robot. | — |
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| default | 13 | NEW BAND MEMBER | Get the cleaning robot to join the band. | — |
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| default | 14 | JAMMING | Help the performer with his music video by playing the song correctly. | — |
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| default | 15 | GET INSIDE THE ARMY BASE | Find a way to get inside the army base. | — |
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| default | 16 | LOCATE JOE | Find out where are they keeping Joe inside the army base. | — |
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| default | 17 | OVERLOAD THE REACTOR | Overload the reactor according to the human's instructions. | — |
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| default | 18 | GET THE CUBE | In order to use the integrated power console, we need to find an experimental cube-shaped battery. | — |
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| default | 19 | CHARGE THE CUBE | We've got the cube, great. Now we need to charge it somehow. | — |
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| default | 20 | BRING DOWN THE SYSTEM | Insert the virus infected USB stick to the computer mainframe and help Joe escape. | — |
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| default | 21 | FIX THE HUMAN | Human's leg is damaged. We need to patch him up. | — |
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