Monster Menu: The Scavenger's Cookbook

Monster Menu: The Scavenger's Cookbook

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Monster Menu: The Scavenger's Cookbook

Trophy Groups

Group Name Detail Icon
default Monster Menu: The Scavenger's Cookbook
Monster Menu: The Scavenger's Cookbook

Trophies

Group # Name Detail Target Icon
default 0 Full Course Well done.
Condition: Obtain all trophies in
Monster Menu: The Scavenger's Cookbook.
Full Course
default 1 Step Towards Survival Live. You must live on.
Condition: Eat an unknown monster.
Step Towards Survival
default 2 Orth Ruins Chew.
Condition: Complete "Orth Ruins."
Orth Ruins
default 3 Espher Plains Slowly swallow.
Condition: Complete "Espher Plains."
Espher Plains
default 4 Bentri Forest Dissolve with your stomach acid.
Condition: Complete "Bentri Forest."
Bentri Forest
default 5 Intesuti Shore Absorb nutrients.
Condition: Complete "Intesuti Shore."
Intesuti Shore
default 6 Aynas Swamp Momentary lingering.
Condition: Complete "Aynas Swamp."
Aynas Swamp
default 7 Iqua Wastelands Stockpile.
Condition: Complete "Iqua Wastelands."
Iqua Wastelands
default 8 Mount Koa Carry the nutrients.
Condition: Complete "Mount Koa."
Mount Koa
default 9 Maskaras Tundra Consume.
Condition: Complete "Maskaras Tundra."
Maskaras Tundra
default 10 Ren Ice Peak Collect the waste products.
Condition: Complete "Ren Ice Peak."
Ren Ice Peak
default 11 Ulinaria Swamp Excrete.
Condition: Complete "Ulinaria Swamp."
Ulinaria Swamp
default 12 The Adventure Persists Why? Why is it so...?
Condition: Reach 50 floors.
The Adventure Persists
default 13 The Adventure Ends Ah, at long last! I can finally leave...
Condition: Reach 100 floors.
The Adventure Ends
default 14 Outside World of Hope Nothing to be sad about.
Condition: Escape the dungeon
without any allies left.
Outside World of Hope
default 15 Eating Repulsion As long as it's edible.
Condition: Eat something really disgusting.
Eating Repulsion
default 16 Epicurean Food is all about flavor.
Condition: Eat something really delicious.
Epicurean
default 17 Overeater Not quite enough.
Condition: Consume a large amount of calories.
Overeater
default 18 Prisoner Why do you still live?
Condition: Utter annihilation.
Prisoner
default 19 Altar of Abundance A curse? Or perhaps...
Condition: Use an altar to receive a curse.
Altar of Abundance
default 20 Jump Start Jump all you want, you won't fly.
Condition: Jump 1,000 times during expeditions.
Jump Start
default 21 Bronze Adventurer You can probably call yourself a
bronze-level adventurer now.
Condition: Reach adventurer level 10.
Bronze Adventurer
default 22 Silver Adventurer You can probably call yourself a
silver-level adventurer now.
Condition: Reach adventurer level 50.
Silver Adventurer
default 23 Gold Adventurer You can probably call yourself a
gold-level adventurer now.
Condition: Reach adventurer level 100.
Gold Adventurer
default 24 Monster Eater Life must not be wasted.
Condition: Devour a corpse.
Monster Eater
default 25 A Quick Break It's important to not push too hard
and rest when you're tired.
Condition: Have a rest.
A Quick Break
default 26 Clumsy Cooking Right then! Hopefully it's at least half decent.
Condition: Cook something.
Clumsy Cooking
default 27 Amateur Crafts Can't always go head on.
Gotta be crafty.
Condition: Craft something.
Amateur Crafts
default 28 A Masterpiece Masterpiece or not,
it was made to be used.
Condition: Enhance a piece of equipment to its limit.
A Masterpiece
default 29 Too Heavy Which will you lose? An item or your life?
Condition: Exceed your maximum inventory space.
Too Heavy
default 30 Mementos It might be useful, or maybe not.
Condition: Obtain all notes and letters.
Mementos
default 31 Item Collector Gotta collect 'em all.
Condition: Unlock all item records.
Item Collector
default 32 Labyrinth Chef That's gross... I mean, no,
it's all food.
Condition: Unlock all food recipe records.
Labyrinth Chef
default 33 Labyrinth Artisan You'll get by as long as you have a rock.
Condition: Unlock all crafting recipe records.
Labyrinth Artisan
default 34 Skill Master What's more important than levels? Skills, that's what.
Condition: Unlock all skill records.
Skill Master
default 35 Monster Sage Learn about all of them.
They've known about you from the start.
Condition: Unlock all monster records.
Monster Sage
default 36 Martial Artist Use what you got.
Condition: Use fists, a sword, ax, spear, and bow
over 100 times each.
Martial Artist
default 37 Death's Footsteps I have a bad feeling about this. Run! Hurry!
Condition: Satisfy the requirements to make Death appear.
Death's Footsteps
default 38 Master Collector Can one ever have too many things? ...Oh, look!
There's something over there.
Condition: Scavenge 700 times in one expedition.
Master Collector
default 39 Food Poisoning Debut Worst. Feeling. Ever.
Condition: Contract food poisoning.
Food Poisoning Debut
default 40 Trophy What's this skill? "Trophy"...?
Condition: Acquire the "Trophy" skill.
Trophy
default 41 Makeover Strange. I feel stronger than before.
Condition: Skill growth from nutrients exceeds
a certain value.
Makeover