Cyber Citizen Shockman
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376 of 400 players (94.00%) have 100% this game.
399 Rarity Points
0 Difficulty Points
Version 01.00 New
New value:
Cyber Citizen Shockman

Trophy Groups

Group Name Detail Icon
default Cyber Citizen Shockman
Cyber Citizen Shockman

Trophies

Group # Name Detail Target Icon
default 0 Shockman Supreme! Unlock all other trophies
Shockman Supreme!
default 1 Be Neighborly 1 Rescue your neighbor in the western house.
Be Neighborly 1
default 2 Be Neighborly 2 Rescue your neighbor in the southern house.
Be Neighborly 2
default 3 Shocked and Loaded Re-establish law and order at the police station.
Shocked and Loaded
default 4 Medical Discharge Free the northern hospital with a surgical strike.
Medical Discharge
default 5 Manju-ji Liberate the manju shop.
Manju-ji
default 6 Clinical Trial Compound your opponent out of the pharmacy.
Clinical Trial
default 7 Ohms for the Poor Excommunicate Evul Group from the church.
Ohms for the Poor
default 8 Charged Interest Withdraw evildoers from the bank.
Charged Interest
default 9 Defibrillator Free the southern hospital
Defibrillator
default 10 Wire Cutters Obtain the sword improvement at the southern factory.
Wire Cutters
default 11 Hero Faraday Obtain the armor improvement at the northern factory.
Hero Faraday
default 12 Raijin Cowboy Free the southeast shrine.
Raijin Cowboy
default 13 North House Rescue Evul Group’s neighbor in the northernmost house.
North House
default 14 East House Rescue Evul Group’s neighbor in the easternmost house.
East House
default 15 Evul Group Grounded Defeat the final boss.
Evul Group Grounded