void* tRrLM2(); //Void Terrarium 2

void* tRrLM2(); //Void Terrarium 2

PS4
Version: 01.00
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Version 01.00 New
New value:
void* tRrLM2(); //Void Terrarium 2
New value:Trophy set for void* tRrLM2(); //Void Terrarium 2

Trophy Groups

Group Name Detail Icon
default void* tRrLM2(); //Void Terrarium 2 Trophy set for void* tRrLM2(); //Void Terrarium 2
void* tRrLM2(); //Void Terrarium 2

Trophies

Group # Name Detail Target Icon
default 0 void tRrLM2(); Obtained all trophies.
void tRrLM2();
default 1 void EnemyHunter2(10) Defeated 10 enemies.
void EnemyHunter2(10)
default 2 void EnemyHunter2(100) Defeated 100 enemies.
void EnemyHunter2(100)
default 3 void EnemyHunter2(1000) Defeated 1000 enemies.
void EnemyHunter2(1000)
default 4 void SkillUser2(10) Used 10 active skills.
void SkillUser2(10)
default 5 void SkillUser2(100) Used 100 active skills.
void SkillUser2(100)
default 6 void SkillUser2(500) Used 500 active skills.
void SkillUser2(500)
default 7 void CheckLevel2(10) Reached level 10.
void CheckLevel2(10)
default 8 void CheckLevel2(30) Reached level 30.
void CheckLevel2(30)
default 9 void CheckLevel2(50) Reached level 50.
void CheckLevel2(50)
default 10 void SkillCollector2(10) Acquired 10 skills.
void SkillCollector2(10)
default 11 void SkillCollector2(50) Acquired 50 skills.
void SkillCollector2(50)
default 12 void WeaponMaster(1) Mastered a weapon.
void WeaponMaster(1)
default 13 void WeaponMaster(all) Mastered all weapons.
void WeaponMaster(all)
default 14 void EnemyHunter2(1,rad) Defeated a contaminated enemy.
void EnemyHunter2(1,rad)
default 15 void OutOfGas() Defeated yourself by running out of energy.
void OutOfGas()
default 16 void CreateFurniture2(10) Created 10 types of decor.
void CreateFurniture2(10)
default 17 void CreateFurniture2(20) Created 20 types of decor.
void CreateFurniture2(20)
default 18 void CreateFurniture2(30) Created 30 types of decor.
void CreateFurniture2(30)
default 19 void Cure2(3) Treated 3 of Toriko's illnesses.
void Cure2(3)
default 20 void Cure2(6) Treated 6 of Toriko's illnesses.
void Cure2(6)
default 21 void EatTheBug2(5) Fed Toriko 5 types of food.
void EatTheBug2(5)
default 22 void PushStartButton2(10) Played with Toriko 10 times via Pet Nanny.
void PushStartButton2(10)
default 23 void BeWithYou2() Gazed upon the moon with Toriko.
void BeWithYou2()
default 24 void HelloWorld2() Repaired factoryAI.
void HelloWorld2()
default 25 void Home() Moved to a new terrarium.
void Home()
default 26 void HelloWorld3() Crafted the VRRAT.
void HelloWorld3()
default 27 void BucketList() Fulfilled Toriko's wishlist.
void BucketList()
default 28 void TheEnd2() Cleared void* tRrLM2();
void TheEnd2()
default 29 void SaveThemAll() Fulfilled the humans' tasks.
void SaveThemAll()