Defense Grid 2

Defense Grid 2

PS4
Version: 01.02
Viewing as RustyZero
Platinum 1 • Gold 1 • Silver 3 • Bronze 58
753 of 1,114 players (67.59%) have 100% this game.
598 Rarity Points
0 Difficulty Points
Version 01.02 New
New value:
Defense Grid 2
New value:Hidden Path Entertainment

Trophy Groups

Group Name Detail Icon
default Defense Grid 2 Hidden Path Entertainment
Defense Grid 2

Trophies

Group # Name Detail Target Icon
default 0 The Defense Grid Unlock all trophies for Defense Grid 2. —
The Defense Grid
default 1 Salvage Rights Kill an alien boss creature. (Juggernaut, Rumbler, Turtle, or Crasher) —
Salvage Rights
default 2 Field Promotion Earn a silver (or better) medal. —
Field Promotion
default 3 Death From Above Use the Orbital Laser Special Weapon (General Cai). —
Death From Above
default 4 Siege Breaker Survive 100 waves on Grinder challenge mode on any mission. —
Siege Breaker
default 5 Flawless Victory Earn a Gold Medal. —
Flawless Victory
default 6 Base Defender Complete the single player campaign in Story Mode. —
Base Defender
default 7 Planet Defender Earn a silver medal (or better) on all missions in the Story mode. —
Planet Defender
default 8 Master Strategist Earn 100 Gold Medals on any missions. —
Master Strategist
default 9 Exterminator Kill 1000 aliens. —
Exterminator
default 10 Tower Expert Build every tower and every upgrade for each tower. —
Tower Expert
default 11 Alien Tears Earn a gold medal on every mission in Story mode. —
Alien Tears
default 12 Thanks for Playing! Earn a Bronze (or better) medal in a Single Player Mission. —
Thanks for Playing!
default 13 Indecisive Sell 10 towers or more in a single mission. —
Indecisive
default 14 Untouchable Beat a Chapter 4 mission or higher with zero cores captured. —
Untouchable
default 15 Close Call Save a core that is less than 10 seconds away from the map's exit point. —
Close Call
default 16 Happy Returns Recover a loose core. —
Happy Returns
default 17 Go Team! Earn a Gold medal in a Coordinated Defense Multiplayer Mission. —
Go Team!
default 18 Would you like a boost with that? Build 100 Boost towers. —
Would you like a boost with that?
default 19 No Sale Win any mission without selling any towers. —
No Sale
default 20 Hey! That's mine! Kill an alien carrying a power core. —
Hey! That's mine!
default 21 Diversity Build 1 of each tower type in any single mission. —
Diversity
default 22 Full House Build and fully upgrade each tower type in one mission. —
Full House
default 23 First Blood Kill 1 alien. —
First Blood
default 24 Eradicator Kill 100 aliens. —
Eradicator
default 25 Annihilator Kill 10,000 aliens. —
Annihilator
default 26 Xenocide Kill 50,000 aliens. —
Xenocide
default 27 Surplus Win a mission with at least 1,000 resources remaining. —
Surplus
default 28 Penny Pincher Win a mission with at least 5,000 resources remaining. —
Penny Pincher
default 29 Filthy Rich Win a mission with at least 10,000 resources remaining. —
Filthy Rich
default 30 Liquidator Sell 10 towers. —
Liquidator
default 31 Leadhead Build 100 Gun towers. —
Leadhead
default 32 Burn Baby Burn Build 100 Inferno towers. —
Burn Baby Burn
default 33 Pew Pew Build 100 Laser towers. —
Pew Pew
default 34 Not So Fast Build 100 Temporal towers. —
Not So Fast
default 35 Great Ball of Fire Build 100 Meteor towers. —
Great Ball of Fire
default 36 High Voltage Build 100 Tesla towers. —
High Voltage
default 37 Kaboom! Build 100 Cannon towers. —
Kaboom!
default 38 The Not-So-Friendly Skies Build 100 Missile towers. —
The Not-So-Friendly Skies
default 39 Head Trauma Build 100 Concussion towers. —
Head Trauma
default 40 Gun Crazy Using only Gun towers, Win any chapter 4 (or later) mission. —
Gun Crazy
default 41 Firebug Using only Inferno towers, Win any chapter 4 (or later) mission. —
Firebug
default 42 Shell-shocked Using only Cannon towers, Win any chapter 4 (or later) mission. —
Shell-shocked
default 43 Minimalist Using only level 1 towers, Win any Chapter 4 (or later) mission. —
Minimalist
default 44 Full Potential Win a chapter 4 (or later) mission with level 3 towers only and no selling. —
Full Potential
default 45 Yellow Beats Green Upgrade a tower. —
Yellow Beats Green
default 46 What IS that? Inspect 10 aliens. —
What IS that?
default 47 Confident Use the speed up control for a total of 60 seconds in any mission. —
Confident
default 48 Retry Use the Reload Checkpoint option. —
Retry
default 49 Boot Camp Finish all the missions in Chapter 1 in Story Mode. —
Boot Camp
default 50 Arsenal Build 20 towers of any type in one mission. —
Arsenal
default 51 Full Defense Build 50 towers of any type in one mission. —
Full Defense
default 52 If At First You Don't Succeed, Retry Again Use the reload checkpoint option five times in a single mission. —
If At First You Don't Succeed, Retry Again
default 53 Master Siege Breaker Survive 100 waves on any Super Grinder challenge mode. —
Master Siege Breaker
default 54 Master Builder Use the command shuttle to move 6 map sections in Mission 6. —
Master Builder
default 55 The Path Most Traveled Win a Gold medal on mission 19 without using the Command Shuttle. —
The Path Most Traveled
default 56 Now With Sprinkles Enable a Tower Augmentation item on any tower. —
Now With Sprinkles
default 57 10 Items No less Enable a Tower Augmentation Item on 10 Towers. —
10 Items No less
default 58 No Fast Blast Use the Temporal Cannon Special Weapon (Colonel Rissler). —
No Fast Blast
default 59 More Please Use the Resource Reinforcement Special Weapon (Professor Briel). —
More Please
default 60 Pumped Up Towers Use the Tower Overcharge Special Weapon (Advisor Zacara). —
Pumped Up Towers
default 61 Go To Your Home Use the Core Teleport special weapon (Professor Taylor). —
Go To Your Home
default 62 Shoot That Guy Use the Precision Targeting Special Weapon (Rear Admiral Phillips). —
Shoot That Guy