Chrono Cross: The Radical Dreamers Edition

Chrono Cross: The Radical Dreamers Edition

PS4
Version: 01.00
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999 Rarity Points
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Chrono Cross: The Radical Dreamers Edition
New value:CHRONO CROSS: THE RADICAL DREAMERS EDITION

Trophy Groups

Group Name Detail Icon
default CHRONO CROSS: THE RADICAL DREAMERS EDITION CHRONO CROSS: THE RADICAL DREAMERS EDITION
CHRONO CROSS: THE RADICAL DREAMERS EDITION

Trophies

Group # Name Detail Target Icon
default 0 Radical Dreamer Acquire all trophies.
Radical Dreamer
default 1 The Awakening Wake up after having cleared the labyrinth for the first time in the dream.
The Awakening
default 2 The Dream Labyrinth Re-visit the labyrinth in Fort Dragonia—this time, for real.
The Dream Labyrinth
default 3 The Nemesis Defeat Lynx at Fort Dragonia.
The Nemesis
default 4 The Enemy of the World Defeat Dark Serge at Fort Dragonia.
The Enemy of the World
default 5 The Anomaly Use the Dragon God relics at the Dead Sea Ruins to enter the Sea of Eden.
The Anomaly
default 6 The End and the Beginning Arrive in Chronopolis, the Time Fortress.
The End and the Beginning
default 7 The Defiant Defeat FATE, the mother computer of Chronopolis.
The Defiant
default 8 The Long-Lost Element Obtain Chrono Cross, the rainbow-aligned Element.
The Long-Lost Element
default 9 The Devourer Undone Defeat the evolved form of the Time Devourer.
The Devourer Undone
default 10 A New Future See the good ending.
A New Future
default 11 An Unchanging Future See the bad ending.
An Unchanging Future
default 12 The Developers' Room See Ending 1: The Developers' Room.
The Developers' Room
default 13 The Acacian Empire See Ending 2: The Acacian Empire.
The Acacian Empire
default 14 The Magical Dreamers See Ending 3: The Magical Dreamers.
The Magical Dreamers
default 15 The Shop Staff and the Three Unlikely Heroes See Ending 4: The Shop Staff and the Three Unlikely Heroes.
The Shop Staff and the Three Unlikely Heroes
default 16 The Rebirth of Marbule See Ending 5: The Rebirth of Marbule.
The Rebirth of Marbule
default 17 The Last Stand See Ending 6: The Last Stand.
The Last Stand
default 18 The Viper Orphanage See Ending 7: The Viper Orphanage.
The Viper Orphanage
default 19 The Dark Fate See Ending 8: The Dark Fate.
The Dark Fate
default 20 The Dragon God's Revenge See Ending 9: The Dragon God's Revenge.
The Dragon God's Revenge
default 21 A Tactical Retreat Flee from a battle.
A Tactical Retreat
default 22 Flight of the Swallow Use Serge's unique level 7 tech, Flying Arrow.
Flight of the Swallow
default 23 Lucca's Legacy Use Kid's unique level 7 tech, Hot Shot.
Lucca's Legacy
default 24 Call of the Void Use Lynx's unique level 7 tech, Forever Zero.
Call of the Void
default 25 Lunacy Use Harle's unique level 7 tech, Lunairetic.
Lunacy
default 26 Deadly Delta Use the triple tech Delta Force.
Deadly Delta
default 27 Z One and Only Use the triple tech Z-Slash.
Z One and Only
default 28 The Veteran Triumph in 500 battles.
The Veteran
default 29 The Recruiter Use the Chrono Cross item to recruit all party members.
The Recruiter
default 30 The Ultimate Weapon Create a rainbow weapon.
The Ultimate Weapon
default 31 The Ultimate Armor Create a piece of rainbow armor.
The Ultimate Armor
default 32 The Second Coming Defeat Dario and reforge Serge's Sea Swallow into the Mastermune.
The Second Coming
default 33 Hall of Framer Collect all 15 types of window frame.
Hall of Framer
default 34 Feeding Frenzy Successfully feed the dragons 100 times in the dragon-feeding mini-game.
Feeding Frenzy
default 35 Grand Champion Complete the Grand Slam.
Grand Champion
default 36 Immoral Compass Get 10,000 points in the compass roulette mini-game.
Immoral Compass
default 37 Gold Stars for Everyone Obtain 99 level-growth stars.
Gold Stars for Everyone