708 of 1,003 players (70.59%) have 100% this game.
472 Rarity Points
0 Difficulty Points
0 Difficulty Points
Version 01.01
Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | Platinum adventurer | Unlock all of the trophies in Syberia 3. | — |
Previous value: ![]() New value: ![]() |
| default | 1 | This sure ain't kansas | You came round in a really strange institution… | — |
Previous value: ![]() New value: ![]() |
| default | 2 | Respect for protocol | You managed to leave the clinic's psychiatric ward. | — |
Previous value: ![]() New value: ![]() |
| default | 3 | No time to lose! | You fled the clinic and saved the tribe from great peril. | — |
Previous value: ![]() New value: ![]() |
| default | 4 | The castle | You've reached Valsembor despite your pursuer… and the red tape! | — |
Previous value: ![]() New value: ![]() |
| default | 5 | Steiner family | You and the Youkols can count on new allies in Valsembor. | — |
Previous value: ![]() New value: ![]() |
| default | 6 | Mechanical awakening | Your efforts have restored a mechanical masterpiece to working order. | — |
Previous value: ![]() New value: ![]() |
| default | 7 | 20,000 leagues under the lake | You took the plunge for the good of the migration… | — |
Previous value: ![]() New value: ![]() |
| default | 8 | Colonel, are you receiving me, over? | You showed the soldiers that cunning is always better than force. | — |
Previous value: ![]() New value: ![]() |
| default | 9 | The big good-bye | You enabled the Youkol migration to set off again. | — |
Previous value: ![]() New value: ![]() |
| default | 10 | We're going to need a bigger boat | The redemption of a great sailor saved you from a legendary assailant. | — |
Previous value: ![]() New value: ![]() |
| default | 11 | XZ2000… 2.0 | You brought a friend back to life. | — |
Previous value: ![]() New value: ![]() |
| default | 12 | The community of the ostrich | Your alliance with an automaton and the tribe has let you move mountains… Or a ferry, at any rate. | — |
Previous value: ![]() New value: ![]() |
| default | 13 | I is somebody else | Admit it: you didn't see that one coming… | — |
Previous value: ![]() New value: ![]() |
| default | 14 | O spirits, are you there? | The spirits have given you their blessing… and quite a trip! | — |
Previous value: ![]() New value: ![]() |
| default | 15 | What counts is not the destination… | You helped the Youkols get to safety, at the risk of a far darker future for yourself… | — |
Previous value: ![]() New value: ![]() |
| default | 16 | One flew over the nut-job's nest | Pass your medical visit. | — |
Previous value: ![]() New value: ![]() |
| default | 17 | Crime and punishment | On the first try, you succeeded in convincing a lost soul to seek redemption by helping you. | — |
Previous value: ![]() New value: ![]() |
| default | 18 | Lobbyist | Get your old reflexes back to make an elected official give in. | — |
Previous value: ![]() New value: ![]() |
| default | 19 | I am legend | See beneath the surface to convince a survivor to help you. | — |
Previous value: ![]() New value: ![]() |
| default | 20 | The Valsembor horror | Listen to two people tell you the story of a local legend. | — |
Previous value: ![]() New value: ![]() |
| default | 21 | Valsemborgate | Find out about the region's dark past. | — |
Previous value: ![]() New value: ![]() |
| default | 22 | Cassandra | Prove to the clinic staff that you're right despite everything. | — |
Previous value: ![]() New value: ![]() |
| default | 23 | Tripping | Receive an old friend's congratulations by helping him before he asks you to. | — |
Previous value: ![]() New value: ![]() |
| default | 24 | Anything goes | You set off a strange migratory mechanism without being asked to do a thing… | — |
Previous value: ![]() New value: ![]() |
| default | 25 | The scriptwriter's nightmare | While exploring, perform 10 optional actions that influence your progress. | — |
Previous value: ![]() New value: ![]() |
| default | 26 | Grumpy old... | Get rebuffed three times by the same character. | — |
Previous value: ![]() New value: ![]() |
| default | 27 | A little tenderness, maybe...? | Tell one of your traveling companions how much you like them three times. | — |
Previous value: ![]() New value: ![]() |
| default | 28 | You call that cheating...? | Find 15 points on interest in items in your inventory. | — |
Previous value: ![]() New value: ![]() |
| default | 29 | Time to collect your thoughts | Think twice before speaking. | — |
Previous value: ![]() New value: ![]() |
| default | 30 | Martingale | During a discussion, use an irrefutable argument that you obtained by exploring. | — |
Previous value: ![]() New value: ![]() |
| default | 31 | Friends for life | Become friends with two of the clinics old hands. | — |
Previous value: ![]() New value: ![]() |
| default | 32 | Tables turned | Admit you like it… | — |
Previous value: ![]() New value: ![]() |
| default | 33 | Brave… in good time! | Receive an elected official's moral support. | — |
Previous value: ![]() New value: ![]() |
| default | 34 | Available brainwidth | You've preserved an ally's cultural integrity… | — |
Previous value: ![]() New value: ![]() |
| default | 35 | Ironic, ain't it? | Admit you've wanted to ever since you left Valadilène… | — |
Previous value: ![]() New value: ![]() |
| default | 36 | A word to the wise… | When solving a puzzle, find what's needed the first time around. | — |
Previous value: ![]() New value: ![]() |
| default | 37 | Master locksmith | When solving a puzzle, make a perfect duplicate on the first try. | — |
Previous value: ![]() New value: ![]() |
| default | 38 | Ice breaker | When solving a puzzle, start the mechanism you're asked to without stalling a single time. | — |
Previous value: ![]() New value: ![]() |
| default | 39 | Raiders of the lost temple | When solving a puzzle, open the doors to a ruin with fewer than 20 moves. | — |
Previous value: ![]() New value: ![]() |
| default | 40 | Mobile communication | When solving a puzzle, you use a strange machine without ever putting out the fire you lit beforehand. | — |
Previous value: ![]() New value: ![]() |
Version 01.01 New
New value:

New value:Syberia 3 - Trophies
Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | SYBERIA 3 | Syberia 3 - Trophies |
![]() |
Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | Platinum adventurer | Unlock all of the trophies in Syberia 3. | — |
![]() |
| default | 1 | This sure ain't kansas | You came round in a really strange institution… | — |
![]() |
| default | 2 | Respect for protocol | You managed to leave the clinic's psychiatric ward. | — |
![]() |
| default | 3 | No time to lose! | You fled the clinic and saved the tribe from great peril. | — |
![]() |
| default | 4 | The castle | You've reached Valsembor despite your pursuer… and the red tape! | — |
![]() |
| default | 5 | Steiner family | You and the Youkols can count on new allies in Valsembor. | — |
![]() |
| default | 6 | Mechanical awakening | Your efforts have restored a mechanical masterpiece to working order. | — |
![]() |
| default | 7 | 20,000 leagues under the lake | You took the plunge for the good of the migration… | — |
![]() |
| default | 8 | Colonel, are you receiving me, over? | You showed the soldiers that cunning is always better than force. | — |
![]() |
| default | 9 | The big good-bye | You enabled the Youkol migration to set off again. | — |
![]() |
| default | 10 | We're going to need a bigger boat | The redemption of a great sailor saved you from a legendary assailant. | — |
![]() |
| default | 11 | XZ2000… 2.0 | You brought a friend back to life. | — |
![]() |
| default | 12 | The community of the ostrich | Your alliance with an automaton and the tribe has let you move mountains… Or a ferry, at any rate. | — |
![]() |
| default | 13 | I is somebody else | Admit it: you didn't see that one coming… | — |
![]() |
| default | 14 | O spirits, are you there? | The spirits have given you their blessing… and quite a trip! | — |
![]() |
| default | 15 | What counts is not the destination… | You helped the Youkols get to safety, at the risk of a far darker future for yourself… | — |
![]() |
| default | 16 | One flew over the nut-job's nest | Pass your medical visit. | — |
![]() |
| default | 17 | Crime and punishment | On the first try, you succeeded in convincing a lost soul to seek redemption by helping you. | — |
![]() |
| default | 18 | Lobbyist | Get your old reflexes back to make an elected official give in. | — |
![]() |
| default | 19 | I am legend | See beneath the surface to convince a survivor to help you. | — |
![]() |
| default | 20 | The Valsembor horror | Listen to two people tell you the story of a local legend. | — |
![]() |
| default | 21 | Valsemborgate | Find out about the region's dark past. | — |
![]() |
| default | 22 | Cassandra | Prove to the clinic staff that you're right despite everything. | — |
![]() |
| default | 23 | Tripping | Receive an old friend's congratulations by helping him before he asks you to. | — |
![]() |
| default | 24 | Anything goes | You set off a strange migratory mechanism without being asked to do a thing… | — |
![]() |
| default | 25 | The scriptwriter's nightmare | While exploring, perform 10 optional actions that influence your progress. | — |
![]() |
| default | 26 | Grumpy old... | Get rebuffed three times by the same character. | — |
![]() |
| default | 27 | A little tenderness, maybe...? | Tell one of your traveling companions how much you like them three times. | — |
![]() |
| default | 28 | You call that cheating...? | Find 15 points on interest in items in your inventory. | — |
![]() |
| default | 29 | Time to collect your thoughts | Think twice before speaking. | — |
![]() |
| default | 30 | Martingale | During a discussion, use an irrefutable argument that you obtained by exploring. | — |
![]() |
| default | 31 | Friends for life | Become friends with two of the clinics old hands. | — |
![]() |
| default | 32 | Tables turned | Admit you like it… | — |
![]() |
| default | 33 | Brave… in good time! | Receive an elected official's moral support. | — |
![]() |
| default | 34 | Available brainwidth | You've preserved an ally's cultural integrity… | — |
![]() |
| default | 35 | Ironic, ain't it? | Admit you've wanted to ever since you left Valadilène… | — |
![]() |
| default | 36 | A word to the wise… | When solving a puzzle, find what's needed the first time around. | — |
![]() |
| default | 37 | Master locksmith | When solving a puzzle, make a perfect duplicate on the first try. | — |
![]() |
| default | 38 | Ice breaker | When solving a puzzle, start the mechanism you're asked to without stalling a single time. | — |
![]() |
| default | 39 | Raiders of the lost temple | When solving a puzzle, open the doors to a ruin with fewer than 20 moves. | — |
![]() |
| default | 40 | Mobile communication | When solving a puzzle, you use a strange machine without ever putting out the fire you lit beforehand. | — |
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