Esper

Esper

PSVR
Version: 01.00
Viewing as Sim_Octane
Platinum 1 • Gold 8 • Silver 7 • Bronze 3
281 of 333 players (84.38%) have 100% this game.
624 Rarity Points
0 Difficulty Points
Version 01.00 New
New value:
Esper
New value:Esper Trophies

Trophy Groups

Group Name Detail Icon
default Esper Esper Trophies
Esper

Trophies

Group # Name Detail Target Icon
default 0 Perfect Test Subject All trophies unlocked —
Perfect Test Subject
default 1 Complete Chapter 1 Complete the first chapter. —
Complete Chapter 1
default 2 Complete Chapter 2 Play up to and complete chapter 2. —
Complete Chapter 2
default 3 Complete Chapter 3 Play up to and complete chapter 3. —
Complete Chapter 3
default 4 Complete Chapter 4 Play up to and complete chapter 4. —
Complete Chapter 4
default 5 Complete Chapter 5 Play up to and complete chapter 5. —
Complete Chapter 5
default 6 Finish The Game Play through the entire game story. —
Finish The Game
default 7 Defeat The Boss Defeat the tennis robot boss. —
Defeat The Boss
default 8 Hit Yourself In The Face Drop a held object on to your head. —
Hit Yourself In The Face
default 9 No Fool Move the cube around the wall without hitting it in the first chapter. —
No Fool
default 10 Smash The Glass Cube Smash the glass cube on the floor instead of putting in the receiver. —
Smash The Glass Cube
default 11 Can't Do A Thing Drop an object into the pit in the third chapter. —
Can't Do A Thing
default 12 I'm Helping Put a tennis ball back into the tennis robot. —
I'm Helping
default 13 Grabbing Through Glass Gain the grabbing through glass ability. —
Grabbing Through Glass
default 14 Grabbing Safe Gain the safe grabbing ability. —
Grabbing Safe
default 15 Bullseye Knock down the rectangular object in the background in the fourth chapter. —
Bullseye
default 16 Can't Do A Thing Perfected Drop all objects into the pit in the third chapter. —
Can't Do A Thing Perfected
default 17 I'm Fine With This Get hit by 10 tennis balls that the machine fires at you. —
I'm Fine With This
default 18 Practice Throw Miss the throw target in the first chapter. —
Practice Throw