699 of 1,668 players (41.91%) have 100% this game.
637 Rarity Points
17 Rarity (Game) Points
17 Rarity (Game) Points
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New value:

New value:Neo-San Francisco. 2064, A.D. The world thrives on a constant flow of groundbreaking trophy sets. Puzzle completion and plot progression allow the flair and enhancement of almost any part of a player's collection. Millions of people jack into virtual worlds every day to play and collect trophies with one another with advanced hand-to-machine technology. Easier access to silly deeds and perished beverages leaves "collectors" walking the streets, looking more sleep-deprived every day. Trophy Organizational Managers, or TOMs for short, are the commonplace companion of any modern player. However, organizations like the Player Revolution seek to slow the relentless pace of trophy progress, fearing that unchecked trophy acquisition will make us lose the very things that make us players. High above the rising tension below, a MidBoss engineer buries themself in debugging and game engines, trying to bring a new kind of trophy into the world. And with this, players' destiny will be altered forever.
Trophy Groups
| Group | Name | Detail | Icon |
|---|---|---|---|
| default | 2064: Read Only Memories | Neo-San Francisco. 2064, A.D. The world thrives on a constant flow of groundbreaking trophy sets. Puzzle completion and plot progression allow the flair and enhancement of almost any part of a player's collection. Millions of people jack into virtual worlds every day to play and collect trophies with one another with advanced hand-to-machine technology. Easier access to silly deeds and perished beverages leaves "collectors" walking the streets, looking more sleep-deprived every day. Trophy Organizational Managers, or TOMs for short, are the commonplace companion of any modern player. However, organizations like the Player Revolution seek to slow the relentless pace of trophy progress, fearing that unchecked trophy acquisition will make us lose the very things that make us players. High above the rising tension below, a MidBoss engineer buries themself in debugging and game engines, trying to bring a new kind of trophy into the world. And with this, players' destiny will be altered forever. |
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Trophies
| Group | # | Name | Detail | Target | Icon |
|---|---|---|---|---|---|
| default | 0 | Plasteel and Silica | Unlock all other trophies | — |
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| default | 1 | A New Cyberpunk Adventure | A New Cyberpunk Adventure | — |
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| default | 2 | Blackout | Completed Chapter 1 | — |
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| default | 3 | Tears in Rain | Completed Chapter 2 | — |
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| default | 4 | The Pale Rider | Completed the Media Arc | — |
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| default | 5 | Cloak and Dagger | Completed the Flower Arc | — |
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| default | 6 | No Turning Back | Completed Chapter 5 | — |
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| default | 7 | All Good Things | Completed Ending One | — |
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| default | 8 | The Sacrifice | Completed Ending Two | — |
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| default | 9 | A New Blue | Completed Ending Three | — |
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| default | 10 | Complicity | Completed Ending Four | — |
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| default | 11 | Flatline | Completed Ending Five | — |
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| default | 12 | Yule Be Back! | Played through Endless Christmas | — |
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| default | 13 | One More Good Day | Brought along an unhealthy snack | — |
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| default | 14 | Well-Read | Checked your inbox and the paper before you slept | — |
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| default | 15 | Put The Thing in the Doohickey | Puzzle your first puzzle | — |
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| default | 16 | Ding Dong Ditch | Got lost and annoyed the neighbors | — |
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| default | 17 | Hydrophobic | Wilty is lucky Turing stepped in | — |
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| default | 18 | Unsociable | Strike out at the club on Hybrid Night | — |
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| default | 19 | Worst Cab Ride Ever | Successfully trap a miscreant's taxi | — |
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| default | 20 | Symmetry | You just can't leave plants well enough alone | — |
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| default | 21 | Groceries | That's one way to stock your fridge | — |
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| default | 22 | No, I Don't Feel You | That would have made too much sense | — |
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| default | 23 | Threat Neutralized | Get past the security ROMs without taking a scratch | — |
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| default | 24 | Terminated | Got killed by Dekker | — |
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| default | 25 | Good Listener | Find and listen through all of Turing's lectures | — |
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| default | 26 | Maneki-Neko | You are very lucky! | — |
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| default | 27 | Always The Best! | Try 10 different kinds of Hassy | — |
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| default | 28 | Drinktionary | Go on every drunken escapade | — |
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| default | 29 | Jobber | Learn a lot of wrestling moves | — |
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| default | 30 | Brick by Useless Brick | Solve your problems peacefully | — |
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| default | 31 | Clark Kent | Turned down the final mission. | — |
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| default | 32 | Botanist | Bring Wilty back to outstanding health | — |
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| default | 33 | Playback | Use the headphones to listen to the soundtrack | — |
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| default | 34 | Audiophile | You listened to the entire soundtrack! | — |
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| default | 35 | Sophisticated Taste | Try at least half of Stardust's drink menu | — |
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| default | 36 | Too Sophisticated | You've had every drink at Stardust! | — |
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| default | 37 | Loquacious | You've talked to 100 things! | — |
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| default | 38 | Observant | You've looked at 100 things! | — |
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| default | 39 | Hands-On | You've used 100 things! | — |
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| default | 40 | Crafty | You've used your items on 100 things! | — |
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| default | 41 | Iron ROM | Play through the game in a single session and never use a load or continue. | — |
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| default | 42 | Farewell, Old Friend | You finally found a use for it... | — |
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| default | 43 | Cardinal of Combat | Beat the final boss in the Mega Phobetor arcade machine | — |
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| default | 44 | Stop The Violence | Provoke a tough guy in the wrong part of town | — |
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| default | 45 | Persuasion | Convince Lexi to help you with impressive speechcraft | — |
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| default | 46 | Cybercracker | Make use of your surroundings to access Lexi's credentials another way | — |
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| default | 47 | Well, That Worked | Start a riot to clear Market Street | — |
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| default | 48 | Hassy Hot Cups | Break their will to clear Market Street | — |
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| default | 49 | Negotiator | Kept a cool head and worked things out | — |
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| default | 50 | Snitch | Called in for backup | — |
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| default | 51 | Maybe It Just Needed A Little Love | Keep Wilty alive | — |
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| default | 52 | You're Hopeless | Fail to save Wilty | — |
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| default | 53 | Empathetic | Jess warmed up to you and agrees to help you in your final quest | — |
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| default | 54 | Not a Cat Person? | Jess resents you and refuses to help you in your final quest | — |
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| default | 55 | Cool Kid | The punks appreciate your patience and agree to help you in your final quest | — |
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| default | 56 | Smell You Later | The punks are spooked and refuse to help you in your final quest | — |
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| default | 57 | Hack the World | TOMCAT is your friend | — |
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| default | 58 | Son of a Gun | TOMCAT resents you | — |
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| default | 59 | Junior Deputy | Lexi is your friend | — |
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| default | 60 | Bad Association | Lexi resents you | — |
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| default | 61 | Waterlogged | Get washed out of the drainage tunnels | — |
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| default | 62 | Sewer Shark | Successfully navigate the drainage tunnels on the first try | — |
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| default | 63 | We're Alphanumeric! | At the end of it all, you are close friends with Turing. | — |
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| default | 64 | No Heart To Break | At the end of it all, you are resented by Turing. | — |
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